/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
FadeInTexture.java | 27 private final TiledTexture mTexture; 32 mTexture = texture; 38 mTexture.drawMixed(canvas, mColor, getRatio(), x, y, w, h); 40 mTexture.draw(canvas, x, y, w, h);
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FadeOutTexture.java | 26 private final BasicTexture mTexture; 30 mTexture = texture; 38 mTexture.draw(canvas, x, y, w, h);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
TiledScreenNail.java | 53 private TiledTexture mTexture; 59 mTexture = new TiledTexture(bitmap); 102 if (newer.mTexture != null) { 104 if (mTexture != null) mTexture.recycle(); 106 mTexture = newer.mTexture; 108 newer.mTexture = null; 136 if (mTexture != null) { 137 mTexture.recycle() [all...] |
PreparePageFadeoutTexture.java | 14 private RawTexture mTexture; 30 mTexture = new RawTexture(w, h, true); 42 return mTexture; 53 canvas.beginRenderTarget(mTexture); 57 mTexture = null; 60 mTexture = null;
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
ThinPatchesActivity.java | 48 private Bitmap mTexture; 58 mTexture = Bitmap.createBitmap(4, 3, Bitmap.Config.ARGB_8888); 59 mTexture.setPixel(0, 0, 0xffff0000); 60 mTexture.setPixel(1, 0, 0xffffffff); 61 mTexture.setPixel(2, 0, 0xff000000); 62 mTexture.setPixel(3, 0, 0xffff0000); 63 mTexture.setPixel(0, 1, 0xffff0000); 64 mTexture.setPixel(1, 1, 0xff000000); 65 mTexture.setPixel(2, 1, 0xffffffff); 66 mTexture.setPixel(3, 1, 0xffff0000) [all...] |
FramebufferBlendActivity.java | 48 private Bitmap mTexture; 53 mTexture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); 54 mTexWidth = mTexture.getWidth(); 55 mTexHeight = mTexture.getHeight(); 90 canvas.drawBitmap(mTexture, 0.0f, 0.0f, mPaint); 106 canvas.drawBitmap(mTexture, 0.0f, 0.0f, mPaint);
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ShadersActivity.java | 54 private Bitmap mTexture; 62 mTexture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); 63 mTexWidth = mTexture.getWidth(); 64 mTexHeight = mTexture.getHeight(); 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, 71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, 78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR, 105 canvas.drawBitmap(mTexture, 0.0f, 0.0f, null);
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/frameworks/base/libs/hwui/ |
Image.cpp | 38 mTexture = 0; 41 glGenTextures(1, &mTexture); 42 Caches::getInstance().bindTexture(mTexture); 57 Caches::getInstance().deleteTexture(mTexture); 58 mTexture = 0;
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AssetAtlas.h | 109 AssetAtlas(): mTexture(NULL), mImage(NULL), mGenerationId(0), 140 return mTexture ? mTexture->width : 0; 148 return mTexture ? mTexture->height : 0; 156 return mTexture ? mTexture->id : 0; 181 Texture* mTexture;
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Image.h | 49 return mTexture; 60 GLuint mTexture;
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Texture.h | 118 AutoTexture(const Texture* texture): mTexture(texture) { } 120 if (mTexture && mTexture->cleanup) { 121 mTexture->deleteTexture(); 122 delete mTexture; 127 const Texture* mTexture;
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AssetAtlas.cpp | 41 mTexture = new Texture(caches); 42 mTexture->id = mImage->getTexture(); 43 mTexture->width = buffer->getWidth(); 44 mTexture->height = buffer->getHeight(); 52 mTexture = NULL; 63 delete mTexture; 64 mTexture = NULL; 112 const float width = float(mTexture->width); 113 const float height = float(mTexture->height); 128 Texture* texture = new DelegateTexture(caches, mTexture); [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
TextureParam.java | 37 TextureBase mTexture; 49 mTexture = t; 53 return mTexture; 58 if (mTexture != null) { 59 mData.texture = mTexture.getRsData(false).getAllocation();
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/frameworks/base/core/java/android/view/ |
GLES20TextureLayer.java | 30 private int mTexture; 38 mTexture = layerInfo[0]; 47 return mLayer != 0 && mTexture != 0; 76 mSurface = new SurfaceTexture(mTexture); 86 mSurface.attachToGLContext(mTexture);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
TextureStorage9.cpp | 114 mTexture = surfaceTexture; 123 mTexture = NULL; 132 mRenderer->ConvertTextureInternalFormat(internalformat), getPool(), &mTexture, NULL); 146 if (mTexture) 148 mTexture->Release(); 166 if (mTexture) 168 HRESULT result = mTexture->GetSurfaceLevel(level + mLodOffset, &surface); 174 mTexture->AddDirtyRect(NULL); 202 return mTexture; 209 if (mTexture != NULL && isRenderTarget() [all...] |
RenderTarget11.cpp | 141 mTexture = tex; 147 if (mRenderTarget && mTexture) 153 mTexture->GetDesc(&texDesc); 155 mSubresourceIndex = getRTVSubresourceIndex(mTexture, mRenderTarget); 168 mTexture = tex; 174 if (mDepthStencil && mTexture) 180 mTexture->GetDesc(&texDesc); 182 mSubresourceIndex = getDSVSubresourceIndex(mTexture, mDepthStencil); 195 mTexture = NULL; 226 HRESULT result = device->CreateTexture2D(&desc, NULL, &mTexture); [all...] |
TextureStorage11.cpp | 28 mTexture(NULL), 97 return mTexture; 196 mTexture = swapchain->getOffscreenTexture(); 205 mTexture->GetDesc(&texDesc); 270 HRESULT result = device->CreateTexture2D(&desc, NULL, &mTexture); 286 mTexture->GetDesc(&desc); 296 if (mTexture) 298 mTexture->Release(); 299 mTexture = NULL; 337 result = device->CreateShaderResourceView(mTexture, &srvDesc, &srv) [all...] |
RenderTarget11.h | 41 ID3D11Texture2D *mTexture;
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TextureStorage9.h | 80 IDirect3DTexture9 *mTexture; 102 IDirect3DCubeTexture9 *mTexture;
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/external/replicaisland/src/com/replica/replicaisland/ |
FadeDrawableComponent.java | 27 private Texture mTexture; 47 mTexture = null; 108 if (mTexture != null) { 115 bitmap.resize((int)mTexture.width, (int)mTexture.height); 120 bitmap.setTexture(mTexture); 150 mTexture = texture;
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DrawableBitmap.java | 27 private Texture mTexture; 37 mTexture = texture; 48 mTexture = null; 102 final Texture texture = mTexture; 207 mTexture = texture; 212 return mTexture;
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ScrollerComponent.java | 32 private Texture mTexture; 66 mTexture = null; 85 mTexture = texture; 99 background.setTexture(mTexture);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 46 Texture mTexture;
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/external/chromium_org/third_party/angle/src/libEGL/ |
Surface.cpp | 34 mTexture = NULL; 55 mTexture = NULL; 85 if (mTexture) 87 mTexture->releaseTexImage(); 88 mTexture = NULL; 405 mTexture = texture; 410 return mTexture;
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/frameworks/base/libs/hwui/font/ |
CacheTexture.cpp | 112 mTexture(NULL), mTextureId(0), mWidth(width), mHeight(height), mFormat(format), 154 if (mTexture) { 155 delete mTexture; 156 mTexture = NULL; 184 if (!mTexture) { 185 mTexture = PixelBuffer::create(mFormat, mWidth, mHeight); 220 mTexture->upload(x, y, width, height);
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