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Searched
refs:mTileLevel
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
TiledImageRenderer.java
311
int level = tile.
mTileLevel
;
666
public int
mTileLevel
;
674
mTileLevel
= level;
684
// by (1 <<
mTilelevel
) from a region in the original image.
690
mDecodedTile = mModel.getTile(
mTileLevel
, mX, mY, reuse);
703
int rightEdge = ((mImageWidth - mX) >>
mTileLevel
);
704
int bottomEdge = ((mImageHeight - mY) >>
mTileLevel
);
730
mTileLevel
= level;
735
if (
mTileLevel
+ 1 == mLevelCount) {
738
int size = mTileSize << (
mTileLevel
+ 1)
[
all
...]
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java
256
int level = tile.
mTileLevel
;
656
public int
mTileLevel
;
664
mTileLevel
= level;
674
// by (1 <<
mTilelevel
) from a region in the original image.
677
mTileLevel
, mX, mY, sTileSize));
690
int rightEdge = ((mImageWidth - mX) >>
mTileLevel
);
691
int bottomEdge = ((mImageHeight - mY) >>
mTileLevel
);
717
mTileLevel
= level;
722
if (
mTileLevel
+ 1 == mLevelCount) return null;
723
int size = sTileSize << (
mTileLevel
+ 1)
[
all
...]
/packages/apps/Gallery2/src/com/android/photos/views/
TiledImageRenderer.java
311
int level = tile.
mTileLevel
;
666
public int
mTileLevel
;
674
mTileLevel
= level;
684
// by (1 <<
mTilelevel
) from a region in the original image.
690
mDecodedTile = mModel.getTile(
mTileLevel
, mX, mY, reuse);
703
int rightEdge = ((mImageWidth - mX) >>
mTileLevel
);
704
int bottomEdge = ((mImageHeight - mY) >>
mTileLevel
);
730
mTileLevel
= level;
735
if (
mTileLevel
+ 1 == mLevelCount) {
738
int size = mTileSize << (
mTileLevel
+ 1)
[
all
...]
/packages/apps/Launcher3/WallpaperPicker/src/com/android/photos/views/
TiledImageRenderer.java
311
int level = tile.
mTileLevel
;
666
public int
mTileLevel
;
674
mTileLevel
= level;
684
// by (1 <<
mTilelevel
) from a region in the original image.
690
mDecodedTile = mModel.getTile(
mTileLevel
, mX, mY, reuse);
703
int rightEdge = ((mImageWidth - mX) >>
mTileLevel
);
704
int bottomEdge = ((mImageHeight - mY) >>
mTileLevel
);
730
mTileLevel
= level;
735
if (
mTileLevel
+ 1 == mLevelCount) {
738
int size = mTileSize << (
mTileLevel
+ 1)
[
all
...]
Completed in 3319 milliseconds