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    Searched refs:mTileLevel (Results 1 - 4 of 4) sorted by null

  /frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/
TiledImageRenderer.java 311 int level = tile.mTileLevel;
666 public int mTileLevel;
674 mTileLevel = level;
684 // by (1 << mTilelevel) from a region in the original image.
690 mDecodedTile = mModel.getTile(mTileLevel, mX, mY, reuse);
703 int rightEdge = ((mImageWidth - mX) >> mTileLevel);
704 int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
730 mTileLevel = level;
735 if (mTileLevel + 1 == mLevelCount) {
738 int size = mTileSize << (mTileLevel + 1)
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
TileImageView.java 256 int level = tile.mTileLevel;
656 public int mTileLevel;
664 mTileLevel = level;
674 // by (1 << mTilelevel) from a region in the original image.
677 mTileLevel, mX, mY, sTileSize));
690 int rightEdge = ((mImageWidth - mX) >> mTileLevel);
691 int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
717 mTileLevel = level;
722 if (mTileLevel + 1 == mLevelCount) return null;
723 int size = sTileSize << (mTileLevel + 1)
    [all...]
  /packages/apps/Gallery2/src/com/android/photos/views/
TiledImageRenderer.java 311 int level = tile.mTileLevel;
666 public int mTileLevel;
674 mTileLevel = level;
684 // by (1 << mTilelevel) from a region in the original image.
690 mDecodedTile = mModel.getTile(mTileLevel, mX, mY, reuse);
703 int rightEdge = ((mImageWidth - mX) >> mTileLevel);
704 int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
730 mTileLevel = level;
735 if (mTileLevel + 1 == mLevelCount) {
738 int size = mTileSize << (mTileLevel + 1)
    [all...]
  /packages/apps/Launcher3/WallpaperPicker/src/com/android/photos/views/
TiledImageRenderer.java 311 int level = tile.mTileLevel;
666 public int mTileLevel;
674 mTileLevel = level;
684 // by (1 << mTilelevel) from a region in the original image.
690 mDecodedTile = mModel.getTile(mTileLevel, mX, mY, reuse);
703 int rightEdge = ((mImageWidth - mX) >> mTileLevel);
704 int bottomEdge = ((mImageHeight - mY) >> mTileLevel);
730 mTileLevel = level;
735 if (mTileLevel + 1 == mLevelCount) {
738 int size = mTileSize << (mTileLevel + 1)
    [all...]

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