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Searched
refs:mTransformHint
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/include/gui/
BufferQueue.h
564
//
mTransformHint
is used to optimize for screen rotations
565
uint32_t
mTransformHint
;
Surface.h
229
//
mTransformHint
is the transform probably applied to buffers of this
231
uint32_t
mTransformHint
;
/frameworks/native/libs/gui/
BufferQueue.cpp
83
mTransformHint
(0)
135
mTransformHint
= hint;
598
output->inflate(mDefaultWidth, mDefaultHeight,
mTransformHint
,
683
output->inflate(mDefaultWidth, mDefaultHeight,
mTransformHint
, mQueue.size());
794
mDefaultHeight, mDefaultBufferFormat,
mTransformHint
,
[
all
...]
Surface.cpp
72
mTransformHint
= 0;
293
output.deflate(&mDefaultWidth, &mDefaultHeight, &
mTransformHint
,
333
*value =
mTransformHint
;
499
output.deflate(&mDefaultWidth, &mDefaultHeight, &
mTransformHint
,
Completed in 378 milliseconds