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    Searched refs:mUsesFrontFacing (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Shader.h 105 bool mUsesFrontFacing;
Shader.cpp 305 mUsesFrontFacing = strstr(mHlsl, "GL_USES_FRONT_FACING") != NULL;
339 mUsesFrontFacing = false;
ProgramBinary.cpp     [all...]
  /external/chromium_org/third_party/angle/src/compiler/
OutputHLSL.h 109 bool mUsesFrontFacing;
OutputHLSL.cpp 57 mUsesFrontFacing = false;
244 if (mUsesFrontFacing)
277 if (mUsesFragCoord || mUsesFrontFacing)
296 if (mUsesFragCoord || mUsesFrontFacing)
838 if (mUsesFrontFacing)
    [all...]

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