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    Searched refs:m_currentPosX (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/WebKit/Source/platform/scroll/
ScrollAnimator.cpp 45 , m_currentPosX(0)
56 float* currentPos = (orientation == HorizontalScrollbar) ? &m_currentPosX : &m_currentPosY;
70 FloatSize delta = FloatSize(offset.x() - m_currentPosX, offset.y() - m_currentPosY);
71 m_currentPosX = offset.x();
129 m_currentPosX = position.x();
135 return FloatPoint(m_currentPosX, m_currentPosY);
140 m_scrollableArea->setScrollOffsetFromAnimation(IntPoint(m_currentPosX, m_currentPosY));
ScrollAnimator.h 110 float m_currentPosX; // We avoid using a FloatPoint in order to reduce
ScrollAnimatorNone.cpp 369 , m_horizontalData(this, &m_currentPosX, scrollableArea->visibleWidth())
  /external/chromium_org/third_party/WebKit/Source/platform/mac/
ScrollAnimatorMac.mm 660 float currentPos = orientation == HorizontalScrollbar ? m_currentPosX : m_currentPosY;
670 newPoint = orientation == HorizontalScrollbar ? NSMakePoint(newPos, m_currentPosY) : NSMakePoint(m_currentPosX, newPos);
700 bool positionChanged = adjustedPosition.x() != m_currentPosX || adjustedPosition.y() != m_currentPosY;
704 FloatSize delta = FloatSize(adjustedPosition.x() - m_currentPosX, adjustedPosition.y() - m_currentPosY);
706 m_currentPosX = adjustedPosition.x();
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  /external/chromium_org/third_party/WebKit/Source/web/tests/
ScrollAnimatorNoneTest.cpp 89 float currentX() { return m_currentPosX; }
98 m_currentPosX = 0;
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