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    Searched refs:m_stateStack (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
CanvasRenderingContext2D.h 283 State& modifiableState() { ASSERT(!m_unrealizedSaveCount); return m_stateStack.last(); }
284 const State& state() const { return m_stateStack.last(); }
333 Vector<State, 1> m_stateStack;
CanvasRenderingContext2D.cpp 82 , m_stateStack(1)
95 if (size_t stackSize = m_stateStack.size()) {
121 m_stateStack.resize(1);
122 m_stateStack.first() = State();
237 ASSERT(m_stateStack.size() >= 1);
240 m_stateStack.append(state());
252 ASSERT(m_stateStack.size() >= 1);
253 if (m_stateStack.size() <= 1)
256 m_stateStack.removeLast();
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  /external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext.cpp 129 m_stateStack.append(adoptPtr(new GraphicsContextState()));
130 m_state = m_stateStack.last().get();
135 ASSERT(m_stateStack.size() == 1);
157 m_stateStack.append(m_state->clone());
158 m_state = m_stateStack.last().get();
169 if (m_stateStack.size() == 1) {
174 m_stateStack.removeLast();
175 m_state = m_stateStack.last().get();
    [all...]
GraphicsContext.h 448 // Pointer to the current drawing state. This is a cached value of m_stateStack.last().
452 Vector<OwnPtr<GraphicsContextState> > m_stateStack;

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