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    Searched refs:modulation (Results 1 - 7 of 7) sorted by null

  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/dvb/
frontend.h 206 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_qam_parameters
210 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_vsb_parameters
217 fe_modulation_t constellation; /* modulation type (see above) */
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/
frontend.h 206 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_qam_parameters
210 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_vsb_parameters
217 fe_modulation_t constellation; /* modulation type (see above) */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/linux/dvb/
frontend.h 206 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_qam_parameters
210 fe_modulation_t modulation; /* modulation type (see above) */ member in struct:dvb_vsb_parameters
217 fe_modulation_t constellation; /* modulation type (see above) */
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLShaderBuilder.h 89 /** Does the work of appendTextureLookup and modulates the result by modulation. The result is
90 always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
91 float. If modulation is "" or NULL it this function acts as though appendTextureLookup were
93 void fsAppendTextureLookupAndModulate(const char* modulation,
GrGLShaderBuilder.cpp 292 const char* modulation,
298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
    [all...]
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.h 89 /** Does the work of appendTextureLookup and modulates the result by modulation. The result is
90 always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
91 float. If modulation is "" or NULL it this function acts as though appendTextureLookup were
93 void fsAppendTextureLookupAndModulate(const char* modulation,
GrGLShaderBuilder.cpp 292 const char* modulation,
298 fFSCode.append((GrGLSLExpr4(modulation) * GrGLSLExpr4(lookup)).c_str());
    [all...]

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