HomeSort by relevance Sort by last modified time
    Searched refs:nPenX (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/font/
Font.cpp 144 int nPenX = x + glyph->mBitmapLeft;
153 if (bounds->left > nPenX) {
154 bounds->left = nPenX;
156 if (bounds->right < nPenX + width) {
157 bounds->right = nPenX + width;
166 float nPenX = x + glyph->mBitmapLeft;
177 mState->appendMeshQuad(nPenX, nPenY, u1, v2,
178 nPenX + width, nPenY, u2, v2,
179 nPenX + width, nPenY - height, u2, v1,
180 nPenX, nPenY - height, u1, v1, glyph->mCacheTexture)
    [all...]
  /frameworks/rs/
rsFont.cpp 96 int32_t nPenX = x + glyph->mBitmapLeft;
107 state->appendMeshQuad(nPenX, nPenY, 0, u1, v2,
108 nPenX + width, nPenY, 0, u2, v2,
109 nPenX + width, nPenY - height, 0, u2, v1,
110 nPenX, nPenY - height, 0, u1, v1);
115 int32_t nPenX = x + glyph->mBitmapLeft;
127 for (cacheX = glyph->mBitmapMinX, bX = nPenX; cacheX < endX; cacheX++, bX++) {
140 int32_t nPenX = x + glyph->mBitmapLeft;
150 if (bounds->left > nPenX) {
151 bounds->left = nPenX;
    [all...]

Completed in 146 milliseconds