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  /dalvik/vm/
PointerSet.cpp 119 int nearby; local
121 if (dvmPointerSetHas(pSet, ptr, &nearby))
144 assert(nearby == 0);
150 if (nearby != 0 && ptr < pSet->list[nearby-1]) {
151 //ALOGD("nearby-1=%d %p, inserting %p at -1",
152 // nearby-1, pSet->list[nearby-1], ptr);
153 nearby--;
154 } else if (ptr < pSet->list[nearby]) {
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  /external/libvpx/libvpx/vp8/common/
findnearmv.c 21 /* Predict motion vectors using those from already-decoded nearby blocks.
29 int_mv *nearby,
136 nearby->as_int = near_mvs[CNT_NEAR].as_int;
findnearmv.h 74 int_mv *nearest, int_mv *nearby, int_mv *best,
  /external/chromium_org/third_party/sqlite/src/src/
btree.c     [all...]
  /external/chromium_org/third_party/sqlite/amalgamation/
sqlite3.c     [all...]
  /external/sqlite/dist/orig/
sqlite3.c     [all...]
  /external/sqlite/dist/
sqlite3.c     [all...]
  /external/bison/
maint.mk 216 # comments that mention why the nearby code uses an alternative
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  /external/chromium_org/chrome/browser/resources/file_manager/foreground/js/photo/
mosaic_mode.js 617 // Load also another, nearby, if the visible has been already loaded.
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