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Searched
refs:numberOfFrames
(Results
1 - 25
of
40
) sorted by null
1
2
/external/chromium_org/third_party/WebKit/Source/platform/audio/
ReverbInputBuffer.cpp
43
void ReverbInputBuffer::write(const float* sourceP, size_t
numberOfFrames
)
46
bool isCopySafe = m_writeIndex +
numberOfFrames
<= bufferLength;
51
memcpy(m_buffer.data() + m_writeIndex, sourceP, sizeof(float) *
numberOfFrames
);
53
m_writeIndex +=
numberOfFrames
;
60
float* ReverbInputBuffer::directReadFrom(int* readIndex, size_t
numberOfFrames
)
63
bool isPointerGood = readIndex && *readIndex >= 0 && *readIndex +
numberOfFrames
<= bufferLength;
76
*readIndex = (*readIndex +
numberOfFrames
) % bufferLength;
ReverbAccumulationBuffer.cpp
48
void ReverbAccumulationBuffer::readAndClear(float* destination, size_t
numberOfFrames
)
51
bool isCopySafe = m_readIndex <= bufferLength &&
numberOfFrames
<= bufferLength;
58
size_t numberOfFrames1 = std::min(
numberOfFrames
, framesAvailable);
59
size_t numberOfFrames2 =
numberOfFrames
- numberOfFrames1;
71
m_readIndex = (m_readIndex +
numberOfFrames
) % bufferLength;
72
m_readTimeFrame +=
numberOfFrames
;
75
void ReverbAccumulationBuffer::updateReadIndex(int* readIndex, size_t
numberOfFrames
) const
78
*readIndex = (*readIndex +
numberOfFrames
) % m_buffer.size();
81
int ReverbAccumulationBuffer::accumulate(float* source, size_t
numberOfFrames
, int* readIndex, size_t delayFrames)
88
*readIndex = (*readIndex +
numberOfFrames
) % bufferLength
[
all
...]
ReverbAccumulationBuffer.h
44
// This will read from, then clear-out
numberOfFrames
45
void readAndClear(float* destination, size_t
numberOfFrames
);
51
int accumulate(float* source, size_t
numberOfFrames
, int* readIndex, size_t delayFrames);
54
void updateReadIndex(int* readIndex, size_t
numberOfFrames
) const;
ReverbInputBuffer.h
43
// The assumption is that the buffer's length is evenly divisible by
numberOfFrames
(for nearly all cases this will be fine).
44
// FIXME: remove
numberOfFrames
restriction...
45
void write(const float* sourceP, size_t
numberOfFrames
);
52
// The assumption is that the buffer's length is evenly divisible by
numberOfFrames
.
53
// FIXME: remove
numberOfFrames
restriction...
54
float* directReadFrom(int* readIndex, size_t
numberOfFrames
);
AudioDestinationConsumer.h
46
virtual void consumeAudio(AudioBus*, size_t
numberOfFrames
) = 0;
AudioDelayDSPKernel.h
42
void setDelayFrames(double
numberOfFrames
) { m_desiredDelayFrames =
numberOfFrames
; }
AudioPullFIFO.h
56
// Fill the FIFO buffer with at least |
numberOfFrames
| more data.
57
void fillBuffer(size_t
numberOfFrames
);
AudioPullFIFO.cpp
58
void AudioPullFIFO::fillBuffer(size_t
numberOfFrames
)
60
// Keep asking the provider to give us data until we have received at least |
numberOfFrames
| of
64
while (framesProvided <
numberOfFrames
) {
/external/chromium_org/third_party/WebKit/Source/platform/exported/
WebAudioDevice.cpp
30
void WebAudioDevice::RenderCallback::render(const WebVector<float*>& sourceData, const WebVector<float*>& destinationData, size_t
numberOfFrames
)
/external/chromium_org/third_party/WebKit/public/platform/
WebAudioDestinationConsumer.h
38
// The size of the vector is the number of audio channels, and
numberOfFrames
is the
40
virtual void consumeAudio(const WebVector<const float*>&, size_t
numberOfFrames
) = 0;
WebAudioSourceProvider.h
38
virtual void provideInput(const WebVector<float*>& audioData, size_t
numberOfFrames
) = 0;
WebAudioDevice.h
43
virtual void render(const WebVector<float*>& sourceData, const WebVector<float*>& destinationData, size_t
numberOfFrames
);
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
OfflineAudioContext.h
36
static PassRefPtr<OfflineAudioContext> create(ExecutionContext*, unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate, ExceptionState&);
41
OfflineAudioContext(Document*, unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate);
OfflineAudioContext.idl
27
Constructor(unsigned long numberOfChannels, unsigned long
numberOfFrames
, float sampleRate),
OfflineAudioContext.cpp
39
PassRefPtr<OfflineAudioContext> OfflineAudioContext::create(ExecutionContext* context, unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate, ExceptionState& exceptionState)
51
if (!
numberOfFrames
) {
66
RefPtr<OfflineAudioContext> audioContext(adoptRef(new OfflineAudioContext(document, numberOfChannels,
numberOfFrames
, sampleRate)));
71
OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate)
72
: AudioContext(document, numberOfChannels,
numberOfFrames
, sampleRate)
AudioDestinationNode.cpp
54
void AudioDestinationNode::render(AudioBus* sourceBus, AudioBus* destinationBus, size_t
numberOfFrames
)
77
AudioBus* renderedBus = input(0)->pull(destinationBus,
numberOfFrames
);
87
context()->processAutomaticPullNodes(
numberOfFrames
);
93
m_currentSampleFrame +=
numberOfFrames
;
AudioDestinationNode.h
50
virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t
numberOfFrames
);
81
virtual void provideInput(AudioBus* destinationBus, size_t
numberOfFrames
)
83
bool isGood = destinationBus && destinationBus->length() ==
numberOfFrames
&& m_sourceBus->length() ==
numberOfFrames
;
AudioBuffer.h
46
static PassRefPtr<AudioBuffer> create(unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate);
74
AudioBuffer(unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate);
AudioBuffer.cpp
53
PassRefPtr<AudioBuffer> AudioBuffer::create(unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate)
55
if (sampleRate < minAllowedSampleRate() || sampleRate > maxAllowedSampleRate() || numberOfChannels > AudioContext::maxNumberOfChannels() || !
numberOfFrames
)
58
RefPtr<AudioBuffer> buffer = adoptRef(new AudioBuffer(numberOfChannels,
numberOfFrames
, sampleRate));
82
AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t
numberOfFrames
, float sampleRate)
85
, m_length(
numberOfFrames
)
MediaElementAudioSourceNode.cpp
104
void MediaElementAudioSourceNode::process(size_t
numberOfFrames
)
121
m_multiChannelResampler->process(provider, outputBus,
numberOfFrames
);
125
provider->provideInput(outputBus,
numberOfFrames
);
MediaStreamAudioDestinationNode.cpp
74
void MediaStreamAudioDestinationNode::process(size_t
numberOfFrames
)
77
m_source->consumeAudio(m_mixBus.get(),
numberOfFrames
);
MediaStreamAudioSourceNode.cpp
90
void MediaStreamAudioSourceNode::process(size_t
numberOfFrames
)
109
audioSourceProvider()->provideInput(outputBus,
numberOfFrames
);
AudioContext.idl
30
Constructor(unsigned long numberOfChannels, unsigned long
numberOfFrames
, float sampleRate),
50
[RaisesException] AudioBuffer createBuffer(unsigned long numberOfChannels, unsigned long
numberOfFrames
, float sampleRate);
82
// void prepareOfflineBufferRendering(unsigned long numberOfChannels, unsigned long
numberOfFrames
, float sampleRate);
/external/chromium_org/third_party/WebKit/Source/platform/audio/chromium/
AudioDestinationChromium.cpp
138
void AudioDestinationChromium::render(const blink::WebVector<float*>& sourceData, const blink::WebVector<float*>& audioData, size_t
numberOfFrames
)
146
bool isBufferSizeGood =
numberOfFrames
== m_callbackBufferSize;
155
RefPtr<AudioBus> wrapperBus = AudioBus::create(2,
numberOfFrames
, false);
156
wrapperBus->setChannelMemory(0, sourceData[0],
numberOfFrames
);
157
wrapperBus->setChannelMemory(1, sourceData[1],
numberOfFrames
);
162
m_renderBus->setChannelMemory(i, audioData[i],
numberOfFrames
);
164
m_fifo->consume(m_renderBus.get(),
numberOfFrames
);
AudioDestinationChromium.h
60
virtual void render(const blink::WebVector<float*>& sourceData, const blink::WebVector<float*>& audioData, size_t
numberOfFrames
);
Completed in 340 milliseconds
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