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    Searched refs:outputColor (Results 1 - 25 of 68) sorted by null

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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLVertexEffect.h 30 const char* outputColor,
41 const char* outputColor,
GrGLEffect.h 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output
82 const char* outputColor,
  /external/skia/src/gpu/gl/
GrGLVertexEffect.h 30 const char* outputColor,
41 const char* outputColor,
GrGLEffect.h 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output
82 const char* outputColor,
  /external/chromium_org/skia/ext/
analysis_canvas_unittest.cc 44 SkColor outputColor;
45 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor));
46 EXPECT_EQ(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor);
52 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor));
53 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor);
54 EXPECT_EQ(outputColor, color);
60 EXPECT_FALSE(canvas.GetColorIfSolid(&outputColor));
64 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor));
65 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor);
68 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor));
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 28 const char* outputColor,
32 builder->fsCodeAppendf("\t\t%s = ", outputColor);
37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
44 outputColor, outputColor, swiz, outputColor, outputColor);
53 outputColor, outputColor, swiz, outputColor, outputColor)
    [all...]
GrSimpleTextureEffect.cpp 24 const char* outputColor,
28 builder->fsCodeAppendf("\t%s = ", outputColor);
GrBezierEffect.cpp 22 const char* outputColor,
47 const char* outputColor,
113 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
163 const char* outputColor,
188 const char* outputColor,
241 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
294 const char* outputColor,
319 const char* outputColor,
385 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
GrConvolutionEffect.cpp 24 const char* outputColor,
60 const char* outputColor,
74 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
88 builder->fsCodeAppendf("\t\t%s += ", outputColor);
101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
GrBicubicEffect.cpp 20 const char* outputColor,
43 const char* outputColor,
94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
GrCustomCoordsTextureEffect.cpp 24 const char* outputColor,
40 builder->fsCodeAppendf("\t%s = ", outputColor);
GrDistanceFieldTextureEffect.cpp 28 const char* outputColor,
55 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
  /external/skia/src/gpu/effects/
GrConfigConversionEffect.cpp 28 const char* outputColor,
32 builder->fsCodeAppendf("\t\t%s = ", outputColor);
37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
44 outputColor, outputColor, swiz, outputColor, outputColor);
53 outputColor, outputColor, swiz, outputColor, outputColor)
    [all...]
GrSimpleTextureEffect.cpp 24 const char* outputColor,
28 builder->fsCodeAppendf("\t%s = ", outputColor);
GrBezierEffect.cpp 22 const char* outputColor,
47 const char* outputColor,
113 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
163 const char* outputColor,
188 const char* outputColor,
241 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
294 const char* outputColor,
319 const char* outputColor,
385 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
GrConvolutionEffect.cpp 24 const char* outputColor,
60 const char* outputColor,
74 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
88 builder->fsCodeAppendf("\t\t%s += ", outputColor);
101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
GrBicubicEffect.cpp 20 const char* outputColor,
43 const char* outputColor,
94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
  /external/chromium_org/third_party/skia/src/effects/
SkLumaColorFilter.cpp 96 const char* outputColor,
110 outputColor);
SkArithmeticMode.cpp 247 const char* outputColor,
346 const char* outputColor,
382 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
383 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
385 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
387 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
    [all...]
SkPerlinNoiseShader.cpp 541 const char* outputColor,
566 const char* outputColor,
763 const char* outputColor,
    [all...]
SkTableColorFilter.cpp 273 const char* outputColor,
294 const char* outputColor,
316 builder->fsCodeAppendf("\t\t%s.a = ", outputColor);
320 builder->fsCodeAppendf("\t\t%s.r = ", outputColor);
324 builder->fsCodeAppendf("\t\t%s.g = ", outputColor);
328 builder->fsCodeAppendf("\t\t%s.b = ", outputColor);
332 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
  /external/skia/src/effects/
SkLumaColorFilter.cpp 96 const char* outputColor,
110 outputColor);
SkArithmeticMode.cpp 247 const char* outputColor,
346 const char* outputColor,
382 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni);
383 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor);
385 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
387 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor);
    [all...]
SkPerlinNoiseShader.cpp 541 const char* outputColor,
566 const char* outputColor,
763 const char* outputColor,
    [all...]
SkTableColorFilter.cpp 273 const char* outputColor,
294 const char* outputColor,
316 builder->fsCodeAppendf("\t\t%s.a = ", outputColor);
320 builder->fsCodeAppendf("\t\t%s.r = ", outputColor);
324 builder->fsCodeAppendf("\t\t%s.g = ", outputColor);
328 builder->fsCodeAppendf("\t\t%s.b = ", outputColor);
332 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);

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