/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLVertexEffect.h | 30 const char* outputColor, 41 const char* outputColor,
|
GrGLEffect.h | 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output 82 const char* outputColor,
|
/external/skia/src/gpu/gl/ |
GrGLVertexEffect.h | 30 const char* outputColor, 41 const char* outputColor,
|
GrGLEffect.h | 68 @param outputColor A predefined vec4 in the FS in which the stage should place its output 82 const char* outputColor,
|
/external/chromium_org/skia/ext/ |
analysis_canvas_unittest.cc | 44 SkColor outputColor; 45 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 46 EXPECT_EQ(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 52 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 53 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 54 EXPECT_EQ(outputColor, color); 60 EXPECT_FALSE(canvas.GetColorIfSolid(&outputColor)); 64 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 65 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 68 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); [all...] |
/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 28 const char* outputColor, 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); 44 outputColor, outputColor, swiz, outputColor, outputColor); 53 outputColor, outputColor, swiz, outputColor, outputColor) [all...] |
GrSimpleTextureEffect.cpp | 24 const char* outputColor, 28 builder->fsCodeAppendf("\t%s = ", outputColor);
|
GrBezierEffect.cpp | 22 const char* outputColor, 47 const char* outputColor, 113 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, 163 const char* outputColor, 188 const char* outputColor, 241 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, 294 const char* outputColor, 319 const char* outputColor, 385 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
|
GrConvolutionEffect.cpp | 24 const char* outputColor, 60 const char* outputColor, 74 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 88 builder->fsCodeAppendf("\t\t%s += ", outputColor); 101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
|
GrBicubicEffect.cpp | 20 const char* outputColor, 43 const char* outputColor, 94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
|
GrCustomCoordsTextureEffect.cpp | 24 const char* outputColor, 40 builder->fsCodeAppendf("\t%s = ", outputColor);
|
GrDistanceFieldTextureEffect.cpp | 28 const char* outputColor, 55 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
|
/external/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 28 const char* outputColor, 32 builder->fsCodeAppendf("\t\t%s = ", outputColor); 37 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); 44 outputColor, outputColor, swiz, outputColor, outputColor); 53 outputColor, outputColor, swiz, outputColor, outputColor) [all...] |
GrSimpleTextureEffect.cpp | 24 const char* outputColor, 28 builder->fsCodeAppendf("\t%s = ", outputColor);
|
GrBezierEffect.cpp | 22 const char* outputColor, 47 const char* outputColor, 113 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, 163 const char* outputColor, 188 const char* outputColor, 241 builder->fsCodeAppendf("\t%s = %s;\n", outputColor, 294 const char* outputColor, 319 const char* outputColor, 385 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
|
GrConvolutionEffect.cpp | 24 const char* outputColor, 60 const char* outputColor, 74 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 88 builder->fsCodeAppendf("\t\t%s += ", outputColor); 101 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
|
GrBicubicEffect.cpp | 20 const char* outputColor, 43 const char* outputColor, 94 builder->fsCodeAppendf("\t%s = %s(%s, f.y, s0, s1, s2, s3);\n", outputColor, cubicBlendName.c_str(), coeff);
|
/external/chromium_org/third_party/skia/src/effects/ |
SkLumaColorFilter.cpp | 96 const char* outputColor, 110 outputColor);
|
SkArithmeticMode.cpp | 247 const char* outputColor, 346 const char* outputColor, 382 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni); 383 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor); 385 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 387 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor); [all...] |
SkPerlinNoiseShader.cpp | 541 const char* outputColor, 566 const char* outputColor, 763 const char* outputColor, [all...] |
SkTableColorFilter.cpp | 273 const char* outputColor, 294 const char* outputColor, 316 builder->fsCodeAppendf("\t\t%s.a = ", outputColor); 320 builder->fsCodeAppendf("\t\t%s.r = ", outputColor); 324 builder->fsCodeAppendf("\t\t%s.g = ", outputColor); 328 builder->fsCodeAppendf("\t\t%s.b = ", outputColor); 332 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|
/external/skia/src/effects/ |
SkLumaColorFilter.cpp | 96 const char* outputColor, 110 outputColor);
|
SkArithmeticMode.cpp | 247 const char* outputColor, 346 const char* outputColor, 382 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni); 383 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor); 385 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 387 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor); [all...] |
SkPerlinNoiseShader.cpp | 541 const char* outputColor, 566 const char* outputColor, 763 const char* outputColor, [all...] |
SkTableColorFilter.cpp | 273 const char* outputColor, 294 const char* outputColor, 316 builder->fsCodeAppendf("\t\t%s.a = ", outputColor); 320 builder->fsCodeAppendf("\t\t%s.r = ", outputColor); 324 builder->fsCodeAppendf("\t\t%s.g = ", outputColor); 328 builder->fsCodeAppendf("\t\t%s.b = ", outputColor); 332 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
|