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Searched
refs:pAsset
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/androidfw/
Asset.cpp
123
_FileAsset*
pAsset
;
159
pAsset
= new _FileAsset;
160
result =
pAsset
->openChunk(fileName, fd, 0, length);
162
delete
pAsset
;
166
pAsset
->mAccessMode = mode;
167
return
pAsset
;
180
_CompressedAsset*
pAsset
;
218
pAsset
= new _CompressedAsset;
219
result =
pAsset
->openChunk(fd, offset, method, uncompressedLen,
222
delete
pAsset
;
[
all
...]
AssetManager.cpp
534
Asset*
pAsset
= openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
535
if (
pAsset
!= NULL) {
536
return
pAsset
!= kExcludedAsset ?
pAsset
: NULL;
567
Asset*
pAsset
= openNonAssetInPathLocked(
569
if (
pAsset
!= NULL) {
570
return
pAsset
!= kExcludedAsset ?
pAsset
: NULL;
592
Asset*
pAsset
= openNonAssetInPathLocked(
594
if (
pAsset
!= NULL)
[
all
...]
Completed in 487 milliseconds