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Searched
refs:preserveDrawingBuffer
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLContextAttributes.idl
35
attribute boolean
preserveDrawingBuffer
;
WebGLContextAttributes.cpp
110
bool WebGLContextAttributes::
preserveDrawingBuffer
() const
112
return m_attrs.
preserveDrawingBuffer
;
115
void WebGLContextAttributes::setPreserveDrawingBuffer(bool
preserveDrawingBuffer
)
117
m_attrs.
preserveDrawingBuffer
=
preserveDrawingBuffer
;
WebGLContextAttributes.h
71
bool
preserveDrawingBuffer
() const;
WebGLRenderingContext.cpp
571
DrawingBuffer::
PreserveDrawingBuffer
preserve = m_attributes.
preserveDrawingBuffer
? DrawingBuffer::Preserve : DrawingBuffer::Discard;
811
|| m_attributes.
preserveDrawingBuffer
|| (mask && m_framebufferBinding))
890
if (m_context->layerComposited() && !m_attributes.
preserveDrawingBuffer
) {
[
all
...]
/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
CustomFilterGlobalContext.cpp
77
attributes.
preserveDrawingBuffer
= true;
/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp
78
v8::Handle<v8::String>
preserveDrawingBuffer
= v8AtomicString(isolate, "
preserveDrawingBuffer
");
79
if (jsAttributes->Has(
preserveDrawingBuffer
))
80
webGLAttributes->setPreserveDrawingBuffer(jsAttributes->Get(
preserveDrawingBuffer
)->BooleanValue());
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
GraphicsContext3D.h
85
,
preserveDrawingBuffer
(false)
98
bool
preserveDrawingBuffer
;
126
static PassRefPtr<GraphicsContext3D> createGraphicsContextFromWebContext(PassOwnPtr<blink::WebGraphicsContext3D>, bool
preserveDrawingBuffer
= false);
127
static PassRefPtr<GraphicsContext3D> createGraphicsContextFromProvider(PassOwnPtr<blink::WebGraphicsContext3DProvider>, bool
preserveDrawingBuffer
= false);
492
GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3D>, bool
preserveDrawingBuffer
);
493
GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3DProvider>, bool
preserveDrawingBuffer
);
514
bool
preserveDrawingBuffer
() const { return m_preserveDrawingBuffer; }
GraphicsContext3D.cpp
62
GraphicsContext3D::GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3D> webContext, bool
preserveDrawingBuffer
)
67
, m_preserveDrawingBuffer(
preserveDrawingBuffer
)
74
GraphicsContext3D::GraphicsContext3D(PassOwnPtr<blink::WebGraphicsContext3DProvider> provider, bool
preserveDrawingBuffer
)
79
, m_preserveDrawingBuffer(
preserveDrawingBuffer
)
267
return GraphicsContext3D::createGraphicsContextFromWebContext(webContext.release(), attrs.
preserveDrawingBuffer
);
270
PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromProvider(PassOwnPtr<blink::WebGraphicsContext3DProvider> provider, bool
preserveDrawingBuffer
)
272
RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(provider,
preserveDrawingBuffer
));
276
PassRefPtr<GraphicsContext3D> GraphicsContext3D::createGraphicsContextFromWebContext(PassOwnPtr<blink::WebGraphicsContext3D> webContext, bool
preserveDrawingBuffer
)
278
RefPtr<GraphicsContext3D> context = adoptRef(new GraphicsContext3D(webContext,
preserveDrawingBuffer
));
388
attributes.
preserveDrawingBuffer
= m_preserveDrawingBuffer
[
all
...]
Completed in 1751 milliseconds