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    Searched refs:pureTranslate (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.h 66 TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate,
68 renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
78 bool pureTranslate;
OpenGLRenderer.cpp     [all...]
FontRenderer.cpp 79 renderer->setupDrawModelView(x, y, x, y, pureTranslate, true);
87 renderer->setupDrawShaderUniforms(pureTranslate);
DisplayListOp.h 775 bool pureTranslate = true;
783 // pureTranslate or simple (translate and/or scale).
784 // If the matrix is not pureTranslate, then we have a scale
785 pureTranslate &= state.mMatrix.isPureTranslate();
804 pureTranslate, bounds, mPaint);
    [all...]
OpenGLRenderer.h 288 TextureVertex* vertices, bool pureTranslate, const Rect& bounds, SkPaint* paint);
    [all...]

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