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Searched
refs:pureTranslate
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/libs/hwui/
FontRenderer.h
66
TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool
pureTranslate
,
68
renderer(renderer), x(x), y(y),
pureTranslate
(
pureTranslate
),
78
bool
pureTranslate
;
OpenGLRenderer.cpp
[
all
...]
FontRenderer.cpp
79
renderer->setupDrawModelView(x, y, x, y,
pureTranslate
, true);
87
renderer->setupDrawShaderUniforms(
pureTranslate
);
DisplayListOp.h
775
bool
pureTranslate
= true;
783
//
pureTranslate
or simple (translate and/or scale).
784
// If the matrix is not
pureTranslate
, then we have a scale
785
pureTranslate
&= state.mMatrix.isPureTranslate();
804
pureTranslate
, bounds, mPaint);
[
all
...]
OpenGLRenderer.h
288
TextureVertex* vertices, bool
pureTranslate
, const Rect& bounds, SkPaint* paint);
[
all
...]
Completed in 375 milliseconds