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    Searched refs:resetGLObjects (Results 1 - 8 of 8) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Renderer.java 280 public void resetGLObjects();
286 * @see #resetGLObjects()
  /external/jmonkeyengine/engine/src/core/com/jme3/system/
NullRenderer.java 140 public void resetGLObjects() {
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglCanvas.java 341 renderer.resetGLObjects();
LwjglDisplay.java 102 renderer.resetGLObjects();
  /external/jmonkeyengine/engine/src/android/com/jme3/system/android/
OGLESContext.java 201 renderer.resetGLObjects();
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java 123 public void resetGLObjects() {
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LwjglRenderer.java 394 public void resetGLObjects() {
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  /external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java 375 * <code>resetGLObjects</code> should be called when die GLView gets recreated to reset all GPU objects
377 public void resetGLObjects() {
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