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Searched
refs:resetGLObjects
(Results
1 - 8
of
8
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
Renderer.java
280
public void
resetGLObjects
();
286
* @see #
resetGLObjects
()
/external/jmonkeyengine/engine/src/core/com/jme3/system/
NullRenderer.java
140
public void
resetGLObjects
() {
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglCanvas.java
341
renderer.
resetGLObjects
();
LwjglDisplay.java
102
renderer.
resetGLObjects
();
/external/jmonkeyengine/engine/src/android/com/jme3/system/android/
OGLESContext.java
201
renderer.
resetGLObjects
();
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglGL1Renderer.java
123
public void
resetGLObjects
() {
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all
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LwjglRenderer.java
394
public void
resetGLObjects
() {
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...]
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
OGLESShaderRenderer.java
375
* <code>
resetGLObjects
</code> should be called when die GLView gets recreated to reset all GPU objects
377
public void
resetGLObjects
() {
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