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    Searched refs:rolling (Results 1 - 7 of 7) sorted by null

  /external/libppp/src/
throughput.c 63 t->rolling = 0;
117 if (t->rolling) {
149 if (t->rolling)
196 throughput_start(struct pppThroughput *t, const char *name, int rolling)
209 throughput_restart(t, name, rolling);
213 throughput_restart(struct pppThroughput *t, const char *name, int rolling)
216 t->rolling = rolling ? 1 : 0;
217 if (t->rolling) {
throughput.h 50 unsigned rolling : 1; member in struct:pppThroughput
bundle.c 1035 if (dl->physical->link.stats.total.rolling && dl->state == DATALINK_OPEN)
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  /external/chromium_org/tools/perf/page_sets/tough_canvas_cases/canvas2d_balls_common/
bouncing_balls.js 112 // rolling on the ground
157 // To gard against hanging, we treat the ball as rolling on the ground
  /external/chromium_org/content/test/data/media/
webrtc_test_utilities.js 143 // where we expect the circle from the fake video capture to be rolling.
  /external/chromium_org/third_party/icu/source/tools/tzcode/
zic.c 131 static void leapadd(zic_t t, int positive, int rolling, int count);
386 { "Rolling", TRUE },
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  /external/icu4c/tools/tzcode/
zic.c 131 static void leapadd(zic_t t, int positive, int rolling, int count);
386 { "Rolling", TRUE },
    [all...]

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