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Searched
refs:sendGameEventOnFadeComplete
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
TheSourceComponent.java
123
hud.
sendGameEventOnFadeComplete
(mGameEvent, mGameEventIndex);
NPCComponent.java
134
hud.
sendGameEventOnFadeComplete
(mGameEvent, mGameEventIndex);
293
hud.
sendGameEventOnFadeComplete
(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0);
PlayerComponent.java
469
hud.
sendGameEventOnFadeComplete
(GameFlowEvent.EVENT_RESTART_LEVEL, 0);
495
hud.
sendGameEventOnFadeComplete
(GameFlowEvent.EVENT_GO_TO_NEXT_LEVEL, 0);
HudSystem.java
540
public void
sendGameEventOnFadeComplete
(int eventType, int eventIndex) {
Completed in 467 milliseconds