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Searched
refs:setTransformationMatrix
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/services/input/
SpriteController.h
124
virtual void
setTransformationMatrix
(const SpriteTransformationMatrix& matrix) = 0;
224
virtual void
setTransformationMatrix
(const SpriteTransformationMatrix& matrix);
PointerController.cpp
587
sprite->
setTransformationMatrix
(SpriteTransformationMatrix(scale, 0.0f, 0.0f, scale));
SpriteController.cpp
463
void SpriteController::SpriteImpl::
setTransformationMatrix
(
Completed in 404 milliseconds