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Searched
refs:soundcursor
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/audio/nds/
SDL_ndsaudio.c
151
if((soundsystem->
soundcursor
+ soundsystem->numsamples) > soundsystem->buffersize)
153
SoundMixCallback(&soundsystem->mixbuffer[soundsystem->
soundcursor
],soundsystem->buffersize - soundsystem->
soundcursor
);
154
remain = soundsystem->numsamples - (soundsystem->buffersize - soundsystem->
soundcursor
);
159
SoundMixCallback(&soundsystem->mixbuffer[soundsystem->
soundcursor
],soundsystem->numsamples);
164
if((soundsystem->
soundcursor
+ soundsystem->numsamples) > (soundsystem->buffersize >> 1))
166
SoundMixCallback(&soundsystem->mixbuffer[soundsystem->
soundcursor
<< 1],(soundsystem->buffersize >> 1) - soundsystem->
soundcursor
);
167
remain = soundsystem->numsamples - ((soundsystem->buffersize >> 1) - soundsystem->
soundcursor
);
172
SoundMixCallback(&soundsystem->mixbuffer[soundsystem->
soundcursor
<< 1],soundsystem->numsamples)
[
all
...]
sound9.c
41
soundsystem->
soundcursor
= 0;
soundcommon.h
58
u32
soundcursor
,numsamples;
member in struct:__anon27691
Completed in 36 milliseconds