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    Searched refs:soundsystem (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.15/src/audio/nds/
sound9.c 29 soundsystem->rate = rate;
32 soundsystem->buffersize = buffersize;
34 soundsystem->buffersize = buffersize * sizeof(short);
36 soundsystem->mixbuffer = (s8*)SDL_malloc(soundsystem->buffersize);
37 //soundsystem->soundbuffer = soundsystem->mixbuffer;
38 soundsystem->format = format;
39 soundsystem->channel = channel;
40 soundsystem->prevtimer = 0
    [all...]
SDL_ndsaudio.c 81 // if(soundsystem->format == 8)
149 if(soundsystem->format == 8)
151 if((soundsystem->soundcursor + soundsystem->numsamples) > soundsystem->buffersize)
153 SoundMixCallback(&soundsystem->mixbuffer[soundsystem->soundcursor],soundsystem->buffersize - soundsystem->soundcursor);
154 remain = soundsystem->numsamples - (soundsystem->buffersize - soundsystem->soundcursor)
    [all...]
soundcommon.h 63 #define soundsystem ((S_SoundSystem*)((u32)(IPC)+sizeof(TransferRegion))) macro

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