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  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_texture.c 151 struct st_texture_image *stImage = st_texture_image(texImage);
155 if (stImage->pt) {
156 pipe_resource_reference(&stImage->pt, NULL);
159 if (stImage->TexData) {
160 _mesa_align_free(stImage->TexData);
161 stImage->TexData = NULL;
175 struct st_texture_image *stImage = st_texture_image(texImage);
187 map = st_texture_image_map(st, stImage, slice, pipeMode, x, y, w, h);
190 *rowStrideOut = stImage->transfer->stride;
206 struct st_texture_image *stImage = st_texture_image(texImage)
    [all...]
st_texture.c 207 * layer. The stImage indicates the cube face and mipmap level. The slice
214 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
219 st_texture_object(stImage->base.TexObject);
225 if (!stImage->pt)
228 if (stObj->pt != stImage->pt)
231 level = stImage->base.Level;
233 stImage->transfer = pipe_get_transfer(st->pipe, stImage->pt, level,
234 stImage->base.Face + zoffset,
237 if (stImage->transfer
    [all...]
st_cb_eglimage.c 106 struct st_texture_image *stImage;
117 stImage = st_texture_image(texImage);
134 pipe_resource_reference(&stImage->pt, stObj->pt);
st_gen_mipmap.c 221 struct st_texture_image *stImage;
253 stImage = st_texture_image(dstImage);
255 pipe_resource_reference(&stImage->pt, pt);
st_texture.h 53 /* If stImage->pt != NULL, image data is stored here.
54 * Else if stImage->TexData != NULL, image is stored there.
180 struct st_texture_image *stImage,
188 struct st_texture_image *stImage);
st_manager.c 481 struct st_texture_image *stImage;
514 stImage = st_texture_image(texImage);
563 pipe_resource_reference(&stImage->pt, tex);
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 151 struct st_texture_image *stImage = st_texture_image(texImage);
155 if (stImage->pt) {
156 pipe_resource_reference(&stImage->pt, NULL);
159 if (stImage->TexData) {
160 _mesa_align_free(stImage->TexData);
161 stImage->TexData = NULL;
175 struct st_texture_image *stImage = st_texture_image(texImage);
187 map = st_texture_image_map(st, stImage, slice, pipeMode, x, y, w, h);
190 *rowStrideOut = stImage->transfer->stride;
206 struct st_texture_image *stImage = st_texture_image(texImage)
    [all...]
st_texture.c 207 * layer. The stImage indicates the cube face and mipmap level. The slice
214 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
219 st_texture_object(stImage->base.TexObject);
225 if (!stImage->pt)
228 if (stObj->pt != stImage->pt)
231 level = stImage->base.Level;
233 stImage->transfer = pipe_get_transfer(st->pipe, stImage->pt, level,
234 stImage->base.Face + zoffset,
237 if (stImage->transfer
    [all...]
st_cb_eglimage.c 106 struct st_texture_image *stImage;
117 stImage = st_texture_image(texImage);
134 pipe_resource_reference(&stImage->pt, stObj->pt);
st_gen_mipmap.c 221 struct st_texture_image *stImage;
253 stImage = st_texture_image(dstImage);
255 pipe_resource_reference(&stImage->pt, pt);
st_texture.h 53 /* If stImage->pt != NULL, image data is stored here.
54 * Else if stImage->TexData != NULL, image is stored there.
180 struct st_texture_image *stImage,
188 struct st_texture_image *stImage);
st_manager.c 481 struct st_texture_image *stImage;
514 stImage = st_texture_image(texImage);
563 pipe_resource_reference(&stImage->pt, tex);

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