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    Searched refs:staticUse (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle/src/compiler/
VariableInfo.h 24 bool staticUse;
VariableInfo.cpp 171 staticUse(false)
179 staticUse(false)
225 info.staticUse = true;
238 info.staticUse = true;
251 info.staticUse = true;
260 var->staticUse = true;
ShaderLang.cpp 252 int* staticUse,
256 if (!handle || !size || !type || !precision || !staticUse || !name)
293 *staticUse = varInfo.staticUse ? 1 : 0;
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/angle/
ANGLEPlatformBridge.h 55 int staticUse;
ANGLEPlatformBridge.cpp 81 ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.precision, &symbol.staticUse, nameBuffer.data(), mappedNameBuffer.data());
89 ShGetVariableInfo(compiler, symbolType, i, &nameLength, &symbol.size, &symbol.dataType, &symbol.precision, &symbol.staticUse, nameBuffer.data(), mappedNameBuffer.data());
  /external/chromium_org/third_party/angle/samples/translator/
translator.cpp 309 int staticUse = 0;
315 ShGetVariableInfo(compiler, SH_ACTIVE_ATTRIBUTES, static_cast<int>(i), NULL, &size, &type, &precision, &staticUse, name, mappedName);
318 ShGetVariableInfo(compiler, SH_ACTIVE_UNIFORMS, static_cast<int>(i), NULL, &size, &type, &precision, &staticUse, name, mappedName);
  /external/chromium_org/third_party/angle/include/GLSLANG/
ShaderLang.h 399 // staticUse: Returns 1 if the variable is accessed in a statement after
421 int* staticUse,

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