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Searched
refs:sumL
(Results
1 - 22
of
22
) sorted by null
/external/neven/Embedded/common/src/b_TensorEm/
Flt16Vec.c
101
int32
sumL
= 0;
105
sumL
+= srcL[ iL ];
107
return
sumL
/ ( int32 )sizeL;
400
int32
sumL
;
408
sumL
= 0;
412
sumL
+= ( int32 )arr1L[ iL ] * ( int32 )arr2L[ iL ];
413
if( ( ( (
sumL
> 0 ) ?
sumL
: -
sumL
) & 0xC0000000 ) != 0 ) break;
420
sumL
= ( ( sumL >> 1 ) + 1 ) >> 1
[
all
...]
CompactMat.c
61
int32
sumL
= 0;
69
for( iL = sizeL; iL > 0; iL-- )
sumL
+= ( ( int32 )*rowPtrL++ * ( int32 )*inPtrL++ );
80
sumL
+= ( ( int8 ) dpL[ 0 ] * ( int32 )inPtrL[ 0 ] );
81
sumL
+= ( ( int8 )( dpL[ 0 ] >> 8 ) * ( int32 )inPtrL[ 1 ] );
82
sumL
+= ( ( int8 ) dpL[ 1 ] * ( int32 )inPtrL[ 2 ] );
83
sumL
+= ( ( int8 )( dpL[ 1 ] >> 8 ) * ( int32 )inPtrL[ 3 ] );
84
sumL
+= ( ( int8 ) dpL[ 2 ] * ( int32 )inPtrL[ 4 ] );
85
sumL
+= ( ( int8 )( dpL[ 2 ] >> 8 ) * ( int32 )inPtrL[ 5 ] );
86
sumL
+= ( ( int8 ) dpL[ 3 ] * ( int32 )inPtrL[ 6 ] );
87
sumL
+= ( ( int8 )( dpL[ 3 ] >> 8 ) * ( int32 )inPtrL[ 7 ] )
[
all
...]
Cluster2D.c
200
int32
sumL
= ptrA->bbpE;
204
sumL
+= vecPtrL->xE;
205
sumL
+= vecPtrL->yE;
209
return (uint32)
sumL
;
/external/neven/Embedded/common/src/b_ImageEm/
ToneDownBGSupp.c
96
/* the sum is possibly a large number. e.g. for a 512x512 byte image, maximum brightness,
sumL
is 7x10E7 */
97
uint32
sumL
, ctrL;
126
sumL
= 0;
134
sumL
+= *imgPtrL;
146
sumL
+= *imgPtrL;
159
sumL
+= imgPtrL[ iL ];
169
sumL
+= imgPtrL[ iL ];
173
/* printf( "new sum = %d, new ctr = %d \n",
sumL
, ctrL ); */
176
*meanBGGrayLevelA = (
sumL
<< 16 ) / ( uint32 ) ctrL;
179
*meanBGGrayLevelA =
sumL
/ ctrL; /* integer division *
[
all
...]
HistoEq.c
119
uint32
sumL
= 0;
138
sumL
+= *histoArrPtrL++;
139
mappingL[ kL ] = (
sumL
* 255 ) / totalSumL;
HistoEq16.c
124
uint32
sumL
= 0;
143
sumL
+= *histoArrPtrL++;
144
mappingL[ kL ] = (
sumL
* 255 ) / totalSumL;
UInt32Image.c
119
uint32
sumL
=0 ;
125
sumL
+= *ptrL++;
127
return
sumL
;
ComplexImage.c
111
uint32
sumL
=0 ;
117
sumL
+= ptrL->imagE + ptrL->realE;
120
return
sumL
;
UInt16ByteImage.c
110
uint32
sumL
=0 ;
116
sumL
+= *ptrL++;
118
return
sumL
;
UInt8Image.c
130
uint32
sumL
=0 ;
136
sumL
+= *ptrL++;
138
return
sumL
;
/external/neven/Embedded/common/src/b_BitFeatureEm/
I04Dns2x2Ftr.c
199
int32
sumL
= 0;
221
sumL
+= tableL[ ( vL ) & 0x0F ];
222
sumL
+= tableL[ 16 + ( ( vL >> 4 ) & 0x0F ) ];
223
sumL
+= tableL[ 32 + ( ( vL >> 8 ) & 0x0F ) ];
224
sumL
+= tableL[ 48 + ( ( vL >> 12 ) & 0x0F ) ];
225
sumL
+= tableL[ 64 + ( ( vL >> 16 ) & 0x0F ) ];
226
sumL
+= tableL[ 80 + ( ( vL >> 20 ) & 0x0F ) ];
227
sumL
+= tableL[ 96 + ( ( vL >> 24 ) & 0x0F ) ];
228
sumL
+= tableL[ 112 + ( ( vL >> 28 ) & 0x0F ) ];
247
sumL
+= tableL[ vL & 0x0F ]
[
all
...]
I04Dns2x4Ftr.c
204
int32
sumL
= 0;
259
sumL
+= tableL[ ( vL ) & 0x0F ];
260
sumL
+= tableL[ 16 + ( ( vL >> 4 ) & 0x0F ) ];
261
sumL
+= tableL[ 32 + ( ( vL >> 8 ) & 0x0F ) ];
262
sumL
+= tableL[ 48 + ( ( vL >> 12 ) & 0x0F ) ];
263
sumL
+= tableL[ 64 + ( ( vL >> 16 ) & 0x0F ) ];
264
sumL
+= tableL[ 80 + ( ( vL >> 20 ) & 0x0F ) ];
265
sumL
+= tableL[ 96 + ( ( vL >> 24 ) & 0x0F ) ];
266
sumL
+= tableL[ 112 + ( ( vL >> 28 ) & 0x0F ) ];
274
sumL
+= tableL[ vL & 0x0F ]
[
all
...]
I04Tld2x4Ftr.c
199
int32
sumL
= 0;
262
sumL
+= tableL[ ( vL ) & 0x0F ];
263
sumL
+= tableL[ 16 + ( ( vL >> 4 ) & 0x0F ) ];
264
sumL
+= tableL[ 32 + ( ( vL >> 8 ) & 0x0F ) ];
265
sumL
+= tableL[ 48 + ( ( vL >> 12 ) & 0x0F ) ];
266
sumL
+= tableL[ 64 + ( ( vL >> 16 ) & 0x0F ) ];
267
sumL
+= tableL[ 80 + ( ( vL >> 20 ) & 0x0F ) ];
268
sumL
+= tableL[ 96 + ( ( vL >> 24 ) & 0x0F ) ];
269
sumL
+= tableL[ 112 + ( ( vL >> 28 ) & 0x0F ) ];
276
return
sumL
* ( ptrL->activityFactorE >> 8 ) + ( ( sumL * ( int32 )( ptrL->activityFactorE & 0x0FF ) ) >> 8 )
[
all
...]
L04Dns2x2Ftr.c
201
int32
sumL
= 0;
225
sumL
+= bbf_BIT_SUM_32( vL );
234
return actL * ptrL->activityFactorE +
sumL
* ptrL->wShiftE;
LocalScanDetector.c
88
int32
sumL
= 0;
92
sumL
+= matPtrL[ 0 ] * ( vecArrL[ jL ].xE - avgPtrL[ 0 ] );
93
sumL
+= matPtrL[ 1 ] * ( vecArrL[ jL ].yE - avgPtrL[ 1 ] );
97
prjVecL[ iL ] = (
sumL
+ 128 ) >> 8;
107
int32
sumL
= 0;
110
sumL
+= matPtrL[ iL * matWidthL + 0 ] * prjVecL[ iL ];
113
vecArrL[ jL ].xE = ( (
sumL
+ 128 ) >> 8 ) + avgPtrL[ 0 ];
115
sumL
= 0;
118
sumL
+= matPtrL[ iL * matWidthL + 1 ] * prjVecL[ iL ];
121
vecArrL[ jL ].yE = ( (
sumL
+ 128 ) >> 8 ) + avgPtrL[ 1 ]
[
all
...]
/external/neven/Embedded/common/src/b_BasicEm/
Math.c
941
uint32
sumL
= 0;
972
sumL
= ( (
sumL
>> ( shrL - 1 ) ) + 1 ) >> 1;
976
sumL
+= prdL;
978
if(
sumL
> 0x80000000 )
980
sumL
= (
sumL
+ 1 ) >> 1;
988
sumL
= (
sumL
+ 1 ) >> 1;
992
if( manPtrA != NULL ) *manPtrA =
sumL
;
[
all
...]
Functions.c
260
uint16
sumL
= 0;
264
sumL
+= bbs_swapBytes( memPtrA[ iL ] );
266
sumL
+= memPtrA[ iL ];
270
return
sumL
;
UInt16Arr.c
119
uint32
sumL
= 0;
123
sumL
+= *ptrL++;
125
return
sumL
;
/external/neven/Embedded/common/src/b_APIEm/
Functions.c
293
uint16
sumL
= 0;
301
sumL
+= valL;
303
csaL = chkSumA -
sumL
;
/external/neven/FaceRecEm/common/src/b_FDSDK/
SDK.c
263
uint16
sumL
= 0;
289
sumL
+= valL;
292
if(
sumL
!= 0xFFFF )
/external/chromium_org/third_party/mesa/src/src/mesa/main/
texcompress_fxt1.c
668
GLint
sumL
= 0, sumR = 0;
691
sumL
+= sum;
747
vec[1][i] = (tv[v1][i] *
sumL
+ tv[v2][i] * sumR) / (
sumL
+ sumR);
[
all
...]
/external/mesa3d/src/mesa/main/
texcompress_fxt1.c
668
GLint
sumL
= 0, sumR = 0;
691
sumL
+= sum;
747
vec[1][i] = (tv[v1][i] *
sumL
+ tv[v2][i] * sumR) / (
sumL
+ sumR);
[
all
...]
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