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  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 288 GLint texTrans = glGetUniformLocationARB(program, "texTransform");
289 glUniform4fARB(texTrans, 0.0, 0.0, 0.0, 0.0);
334 GLint texTrans = glGetUniformLocationARB(program, "texTransform");
335 glUniform4fARB(texTrans, 0.0, 0.0, 1.0, 1.0);
427 GLint texTrans = glGetUniformLocationARB(prog, "texTransform");
428 glUniform4fARB(texTrans, 0.0, 0.0, u_scale, v_scale);
  /external/chromium_org/cc/output/
shader.cc 295 TexCoordPrecision vec4 texTrans = texTransform[quad_index];
296 v_texCoord = a_texCoord * texTrans.zw + texTrans.xy;
439 "texTrans",
464 uniform TexCoordPrecision vec4 texTrans;
481 v_texCoord = (pos.xy + vec2(0.5)) * texTrans.zw + texTrans.xy;
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