framebuffer_manager.h | 257 texture_detach_observers_.push_back(observer); 261 texture_detach_observers_.erase( 262 std::remove(texture_detach_observers_.begin(), 263 texture_detach_observers_.end(), 265 texture_detach_observers_.end()); 295 TextureDetachObserverVector texture_detach_observers_; member in class:gpu::gles2::FramebufferManager
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