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  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
main.c 104 int thenTicks = -1;
135 if (thenTicks > 0) {
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
143 thenTicks = SDL_GetTicks ();
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
main.c 104 int thenTicks = -1;
135 if (thenTicks > 0) {
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
143 thenTicks = SDL_GetTicks ();
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
main.c 104 int thenTicks = -1;
135 if (thenTicks > 0) {
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
143 thenTicks = SDL_GetTicks ();

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