/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_program.h | 64 uint32_t tls_space; /* required local memory per thread */ member in struct:nv50_program
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nv50_screen.c | 536 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space, 542 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) * 546 util_next_power_of_two(tls_space / ONE_TEMP_SIZE)); 560 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space) 566 if (tls_space < screen->cur_tls_space) 568 if (tls_space > screen->max_tls_space) { 572 (unsigned)(tls_space / ONE_TEMP_SIZE), 578 ret = nv50_tls_alloc(screen, tls_space, &tls_size); 742 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE; local 743 ret = nv50_tls_alloc(screen, tls_space, &tls_size) [all...] |
nv50_screen.h | 149 extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space);
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nv50_program.c | 353 prog->tls_space = info->bin.tlsSpace; 403 ret = nv50_tls_realloc(nv50->screen, prog->tls_space);
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nv50_shader_state.c | 132 if (prog && prog->tls_space) {
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_program.h | 64 uint32_t tls_space; /* required local memory per thread */ member in struct:nv50_program
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nv50_screen.c | 536 static int nv50_tls_alloc(struct nv50_screen *screen, unsigned tls_space, 542 screen->cur_tls_space = util_next_power_of_two(tls_space / ONE_TEMP_SIZE) * 546 util_next_power_of_two(tls_space / ONE_TEMP_SIZE)); 560 int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space) 566 if (tls_space < screen->cur_tls_space) 568 if (tls_space > screen->max_tls_space) { 572 (unsigned)(tls_space / ONE_TEMP_SIZE), 578 ret = nv50_tls_alloc(screen, tls_space, &tls_size); 742 unsigned tls_space = 4/*temps*/ * ONE_TEMP_SIZE; local 743 ret = nv50_tls_alloc(screen, tls_space, &tls_size) [all...] |
nv50_screen.h | 149 extern int nv50_tls_realloc(struct nv50_screen *screen, unsigned tls_space);
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nv50_program.c | 353 prog->tls_space = info->bin.tlsSpace; 403 ret = nv50_tls_realloc(nv50->screen, prog->tls_space);
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nv50_shader_state.c | 132 if (prog && prog->tls_space) {
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