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    Searched refs:u_texture (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/gpu/command_buffer/tests/
compressed_texture_test.cc 172 uniform sampler2D u_texture;
175 gl_FragColor = texture2D(u_texture, v_texcoord);
212 GLint texture_loc = glGetUniformLocation(program, "u_texture");
gl_depth_texture_unittest.cc 80 uniform sampler2D u_texture;
85 gl_FragColor = texture2D(u_texture, texcoord);
  /external/chromium_org/gpu/tools/compositor_model_bench/
shaders.cc 176 uniform sampler2D u_texture; local
183 float u_unsigned = texture2D(u_texture, uv_texCoord).x;
312 int uTexLoc = glGetUniformLocationARB(program, "u_texture");
  /external/chromium_org/cc/output/
shader.cc 1339 uniform SamplerType u_texture; local
1401 uniform SamplerType u_texture; local
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