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Searched
refs:useFenceSync
(Results
1 - 4
of
4
) sorted by null
/frameworks/native/include/private/gui/
SyncFeatures.h
37
bool
useFenceSync
() const;
/frameworks/native/libs/gui/
SyncFeatures.cpp
62
if (
useFenceSync
()) {
76
bool SyncFeatures::
useFenceSync
() const {
87
return (useNativeFenceSync() ||
useFenceSync
()) && mHasWaitSync;
GLConsumer.cpp
120
uint32_t texTarget, bool
useFenceSync
, bool isControlledByApp) :
131
mUseFenceSync(
useFenceSync
),
680
} else if (mUseFenceSync && SyncFeatures::getInstance().
useFenceSync
()) {
[
all
...]
/frameworks/native/include/gui/
GLConsumer.h
64
// texture will be bound in updateTexImage.
useFenceSync
specifies whether
86
bool
useFenceSync
= true, bool isControlledByApp = false);
Completed in 135 milliseconds