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    Searched refs:uvCoordinates (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java 35 float[] uvCoordinates = new float[positions.limit() / 3 * 2];
37 uvCoordinates[j] = (positions.get(i) - min.x) / ext[0];
38 uvCoordinates[j + 1] = (positions.get(i + 1) - min.y) / ext[1];
41 return uvCoordinates;
61 float[] uvCoordinates = new float[mesh.getTriangleCount() * 6];// 6 == 3 * 2
71 uvCoordinates[pointIndex++] = (triangle.get1().y - min.y) / ext[1];
72 uvCoordinates[pointIndex++] = (triangle.get1().z - min.z) / ext[2];
73 uvCoordinates[pointIndex++] = (triangle.get2().y - min.y) / ext[1];
74 uvCoordinates[pointIndex++] = (triangle.get2().z - min.z) / ext[2];
75 uvCoordinates[pointIndex++] = (triangle.get3().y - min.y) / ext[1]
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTexture3D.java 50 float[] uvCoordinates = BufferUtils.getFloatArray(fb);
52 for (int i = 0; i < uvCoordinates.length; i += 3) {
53 uvCoordinates[i] = (uvCoordinates[i] - min.x) / ext[0];
54 uvCoordinates[i + 1] = (uvCoordinates[i + 1] - min.y) / ext[1];
55 uvCoordinates[i + 2] = (uvCoordinates[i + 2] - min.z) / ext[2];
60 BufferUtils.createFloatBuffer(uvCoordinates));
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
MeshContext.java 23 private Map<Geometry, VertexBuffer> uvCoordinates = new HashMap<Geometry, VertexBuffer>();
92 uvCoordinates.put(geometry, vertexBuffer);
103 return uvCoordinates.get(geometry);
MeshHelper.java 138 List<Vector2f> uvCoordinates = null;
147 uvCoordinates = new ArrayList<Vector2f>();
173 uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue()));
174 uvCoordinates.add(new Vector2f(uvs.get(1, 0).floatValue(), uvs.get(1, 1).floatValue()));
175 uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue()));
219 uvCoordinates.add(new Vector2f(uvs.get(0, 0).floatValue(), uvs.get(0, 1).floatValue()));
220 uvCoordinates.add(new Vector2f(uvs.get(2, 0).floatValue(), uvs.get(2, 1).floatValue()));
221 uvCoordinates.add(new Vector2f(uvs.get(3, 0).floatValue(), uvs.get(3, 1).floatValue()));
295 if (uvCoordinates != null) {
298 BufferUtils.createFloatBuffer(uvCoordinates.toArray(new Vector2f[uvCoordinates.size()])));
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