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Searched
refs:vertex_uniform_map
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/gpu/command_buffer/service/
memory_program_cache_unittest.cc
110
VariableMap
vertex_uniform_map
;
local
117
vertex_uniform_map
["a"] = VariableInfo(0, 10, SH_PRECISION_MEDIUMP, 1, "a");
118
vertex_uniform_map
["b"] = VariableInfo(2, 3114, SH_PRECISION_HIGHP, 1, "b");
127
vertex_shader_->set_uniform_map(
vertex_uniform_map
);
130
fragment_shader_->set_uniform_map(
vertex_uniform_map
);
272
VariableMap
vertex_uniform_map
= vertex_shader_->uniform_map();
local
301
EXPECT_EQ(
vertex_uniform_map
, vertex_shader_->uniform_map());
327
VariableMap
vertex_uniform_map
= vertex_shader_->uniform_map();
local
359
EXPECT_EQ(
vertex_uniform_map
, vertex_shader_->uniform_map());
program_manager_unittest.cc
306
ShaderTranslator::VariableMap
vertex_uniform_map
;
local
315
map = &
vertex_uniform_map
;
334
.WillRepeatedly(ReturnRef(
vertex_uniform_map
));
1213
ShaderTranslator::VariableMap
vertex_uniform_map
;
local
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