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    Searched refs:visualId (Results 1 - 4 of 4) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 34 EGLint supportedSurfaces,visualType,visualId;
56 visualId = 0;
78 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
EglX11Api.cpp 87 int supportedSurfaces,visualType,visualId;
127 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_VISUAL_ID,&visualId));
132 if(tmp & GLX_WINDOW_BIT && visualId != 0) {
135 visualId = 0;
159 pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil,
EglWindowsApi.cpp 339 EGLint supportedSurfaces,visualType,visualId;
375 visualId = 0;
402 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.h 322 static status_t selectEGLConfig(EGLDisplay disp, EGLint visualId,

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