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    Searched refs:wheelRadius (Results 1 - 3 of 3) sorted by null

  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestFancyCar.java 61 private float wheelRadius;
187 wheelRadius = box.getYExtent();
188 float back_wheel_h = (wheelRadius * 1.7f) - 1f;
189 float front_wheel_h = (wheelRadius * 1.9f) - 1f;
191 wheelDirection, wheelAxle, 0.2f, wheelRadius, true);
197 wheelDirection, wheelAxle, 0.2f, wheelRadius, true);
203 wheelDirection, wheelAxle, 0.2f, wheelRadius, false);
209 wheelDirection, wheelAxle, 0.2f, wheelRadius, false);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsVehicle.java 144 * @param wheelRadius the wheel radius
148 public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRestLength, float wheelRadius, boolean isFrontWheel) {
149 return addWheel(null, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);
159 * @param wheelRadius the wheel radius
163 public VehicleWheel addWheel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRestLength, float wheelRadius, boolean isFrontWheel) {
166 wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);
168 wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);
172 suspensionRestLength, wheelRadius, tuning, isFrontWheel);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsVehicle.java 157 * @param wheelRadius the wheel radius
161 public VehicleWheel addWheel(Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRestLength, float wheelRadius, boolean isFrontWheel) {
162 return addWheel(null, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);
172 * @param wheelRadius the wheel radius
176 public VehicleWheel addWheel(Spatial spat, Vector3f connectionPoint, Vector3f direction, Vector3f axle, float suspensionRestLength, float wheelRadius, boolean isFrontWheel) {
179 wheel = new VehicleWheel(connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);
181 wheel = new VehicleWheel(spat, connectionPoint, direction, axle, suspensionRestLength, wheelRadius, isFrontWheel);

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