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    Searched refs:z_near (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/ui/gl/
gl_implementation_ozone.cc 23 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
25 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
gl_implementation_android.cc 25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
gl_implementation_x11.cc 28 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
30 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
gl_implementation_win.cc 43 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
45 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
  /external/chromium_org/gpu/command_buffer/service/
context_state_autogen.h 49 GLclampf z_near; variable
context_state_impl_autogen.h 49 z_near = 0.0f;
113 glDepthRange(z_near, z_far);
264 params[0] = static_cast<GLint>(z_near);
588 params[0] = static_cast<GLfloat>(z_near);
gles2_cmd_decoder.cc     [all...]
  /external/chromium_org/cc/test/
fake_web_graphics_context_3d.h 183 blink::WGC3Dclampf z_near,

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