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    Searched defs:texUnit (Results 51 - 58 of 58) sorted by null

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  /external/mesa3d/src/mesa/main/
teximage.c 706 * \param texUnit texture unit.
713 const struct gl_texture_unit *texUnit,
721 return texUnit->CurrentTex[TEXTURE_1D_INDEX];
725 return texUnit->CurrentTex[TEXTURE_2D_INDEX];
729 return texUnit->CurrentTex[TEXTURE_3D_INDEX];
740 ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL;
746 ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL;
751 return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL;
755 return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL;
761 ? texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL
    [all...]
ff_fragment_shader.cpp 429 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
430 const struct gl_texture_object *texObj = texUnit->_Current;
431 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
435 if (!texUnit->_ReallyEnabled || !texUnit->Enabled)
447 translate_tex_src_bit(texUnit->_ReallyEnabled);
458 translate_mode(texUnit->EnvMode, comb->ModeRGB);
460 translate_mode(texUnit->EnvMode, comb->ModeA);
479 key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
    [all...]
ffvertex_prog.c 243 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
245 if (texUnit->_ReallyEnabled)
255 if (texUnit->TexGenEnabled) {
259 translate_texgen( texUnit->TexGenEnabled & (1<<0),
260 texUnit->GenS.Mode );
262 translate_texgen( texUnit->TexGenEnabled & (1<<1),
263 texUnit->GenT.Mode );
265 translate_texgen( texUnit->TexGenEnabled & (1<<2),
266 texUnit->GenR.Mode );
268 translate_texgen( texUnit->TexGenEnabled & (1<<3)
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
ff_fragment_shader.cpp 429 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
430 const struct gl_texture_object *texObj = texUnit->_Current;
431 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
435 if (!texUnit->_ReallyEnabled || !texUnit->Enabled)
447 translate_tex_src_bit(texUnit->_ReallyEnabled);
458 translate_mode(texUnit->EnvMode, comb->ModeRGB);
460 translate_mode(texUnit->EnvMode, comb->ModeA);
479 key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
    [all...]
ffvertex_prog.c 243 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
245 if (texUnit->_ReallyEnabled)
255 if (texUnit->TexGenEnabled) {
259 translate_texgen( texUnit->TexGenEnabled & (1<<0),
260 texUnit->GenS.Mode );
262 translate_texgen( texUnit->TexGenEnabled & (1<<1),
263 texUnit->GenT.Mode );
265 translate_texgen( texUnit->TexGenEnabled & (1<<2),
266 texUnit->GenR.Mode );
268 translate_texgen( texUnit->TexGenEnabled & (1<<3)
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 432 int texUnit = ((MatParamTexture) matParam).getUnit();
437 if (texParam.getUnit() > texUnit) {
457 int texUnit = val.getUnit();
463 if (texParam.getUnit() > texUnit) {
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texfilter.c     [all...]
  /external/mesa3d/src/mesa/swrast/
s_texfilter.c     [all...]

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