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| /external/qemu/distrib/sdl-1.2.15/docs/html/ |
| cdrom.html | 188 number of "frames". Each frame is ~2K in size, and at normal playing speed,
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| sdlsetcolorkey.html | 127 >RLE acceleration can substantially speed up blitting of images with large
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| /external/qemu/distrib/sdl-1.2.15/docs/man3/ |
| SDL_OpenAudio.3 | 25 .IP "\fBdesired\fR->\fBsamples\fR" 10The desired size of the audio buffer in samples\&. This number should be a power of two, and may be adjusted by the audio driver to a value more suitable for the hardware\&. Good values seem to range between 512 and 8192 inclusive, depending on the application and CPU speed\&. Smaller values yield faster response time, but can lead to underflow if the application is doing heavy processing and cannot fill the audio buffer in time\&. A stereo sample consists of both right and left channels in LR ordering\&. Note that the number of samples is directly related to time by the following formula: ms = (samples*1000)/freq
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| /external/qemu/distrib/zlib-1.2.3/ |
| adler32.c | 80 /* initial Adler-32 value (deferred check for len == 1 speed) */
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| /external/qemu/ |
| migration.c | 32 /* Migration speed throttling */
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| /external/regex-re2/benchlog/ |
| mktable | 89 printf JGR "yaxis min 0 max $y size 1 label : speed (MB/s)\n";
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| /external/regex-re2/util/ |
| sparse_set.h | 31 // these sets are temporary values and used in situations where speed is
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| /external/replicaisland/src/com/replica/replicaisland/ |
| PhysicsComponent.java | 69 // if our speed is below inertia, we need to overcome inertia before we can move.
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| /external/skia/include/core/ |
| SkChecksum.h | 19 * always available). Clients should only be used in circumstances where speed
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| /external/skia/src/views/ |
| SkEventSink.cpp | 195 // overwrite without resize/reallocating our struct (for speed)
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| /external/stlport/doc/ |
| README.evc8 | 90 Optimization: maximise speed and enable whole program optimization for release builds
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| README.evc9 | 87 Optimization: maximise speed and enable whole program optimization for release builds
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| /external/svox/pico/lib/ |
| picoktab.h | 157 /* to speed up processing for often used combinations of properties
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| /external/v8/include/ |
| v8-preparser.h | 111 // data that can be used by the V8 parser to speed up parsing.
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| /external/valgrind/main/callgrind/ |
| callgrind.h | 121 speed as the "none" tool (ie. at minimal slowdown).
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| /external/yaffs2/yaffs2/ |
| yaffs_packedtags2.c | 25 * speed scanning
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| /external/zlib/src/ |
| adler32.c | 88 /* initial Adler-32 value (deferred check for len == 1 speed) */
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| /external/zxing/qr_scanner/src/com/google/zxing/client/android/ |
| PlanarYUVLuminanceSource.java | 26 * superfluous pixels around the perimeter and speed up decoding.
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| /frameworks/base/core/java/android/animation/ |
| FloatKeyframeSet.java | 29 * int, exists to speed up the getValue() method when there is no custom
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| IntKeyframeSet.java | 29 * float, exists to speed up the getValue() method when there is no custom
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| /frameworks/base/core/jni/android/graphics/ |
| PathMeasure.cpp | 32 The C side does have this risk, but it chooses for speed over safety. If it
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| /frameworks/base/docs/html/google/gcm/ |
| index.jd | 48 <p>GCM's Cloud Connection Service (CCS) lets you communicate with Android devices over a persistent XMPP connection. The primary advantages of CCS are speed, and the ability to receive upstream messages (that is, messages from a device to the cloud). You can use the service in tandem with existing GCM APIs. Use <a href="https://services.google.com/fb/forms/gcm/">this form</a> to sign up for CCS. <a href="{@docRoot}google/gcm/ccs.html">Learn more »</a></p>
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| /frameworks/base/docs/html/tools/testing/ |
| what_to_test.jd | 81 <a href="{@docRoot}tools/help/emulator.html#netspeed">Network Speed Emulation</a>.
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| /frameworks/base/location/tests/locationtests/src/android/location/ |
| LocationTest.java | 207 message = "speedTest: getSpeed didn't return 0 when there was no speed.";
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| /frameworks/base/tests/TileBenchmark/res/values/ |
| strings.xml | 35 <!-- The speed of auto-scrolling [CHAR LIMIT=30] -->
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