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  /external/llvm/include/llvm/MC/
MCInstrDesc.h 403 /// is the same speed as the shift but has bigger code size.
  /external/llvm/tools/bugpoint/
CrashDebugger.cpp 508 // Attempt to delete entire basic blocks at a time to speed up
  /external/mesa3d/scons/
gallium.py 407 '/O2', # optimize for speed
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_shader_state.c 424 * Inverting vp->so->map (output -> offset) would probably speed this up.
  /external/mesa3d/src/mesa/x86/
read_rgba_span_x86.S 165 * In practice, the speed-up is pretty small.
  /external/open-vcdiff/
INSTALL 35 the results of its tests to speed up reconfiguring. Caching is
  /external/opencv/cxcore/include/
cvwimage.h 257 // are known at compile time. This wrapper will speed up some of the operations
  /external/openssl/apps/
testdsa.h 2 /* used by apps/speed.c */
  /external/openssl/crypto/des/
set_key.c 60 * 1.4 Speed up by 400% :-)
  /external/oprofile/
ChangeLog-2001 605 speed-up assembly output. Doc not updated.
787 * pp/opf_filter.cpp: speed-up
891 * pp/oprofpp.c: speed improvements
    [all...]
  /external/pixman/test/
lowlevel-blt-bench.c     [all...]
  /external/qemu/
android-configure.sh 4 # in the current directory. It also contains logic to speed up the
  /external/qemu/distrib/jpeg-6b/
djpeg.c 146 fprintf(stderr, " -dither ordered Use ordered dither (medium speed, quality)\n");
jdcolor.c 69 * For even more speed, we avoid doing any multiplications in the inner loop
  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels.c 295 /* Surface should be 4-byte aligned for speed */
  /external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/
SDL_gsevents.c 554 /* Set the sampling speed to 1200 baud */
  /external/qemu/distrib/sdl-1.2.15/test/
testgl.c 373 /* This code is deprecated, but available for speed comparisons */
  /external/qemu/distrib/zlib-1.2.3/
crc32.c 9 * factor of two increase in speed on a Power PC G4 (PPC7455) using gcc -O3.
  /external/qemu/tcg/
README 502 the speed of the translation.
  /external/qemu-pc-bios/vgabios/tests/lfbprof/
lfbprof.c 10 * Description: Simple program to profile the speed of screen clearing
  /external/skia/include/animator/
SkAnimator.h 49 caller to pass the current time. The caller can pause, speed up, or
  /external/skia/src/core/
SkScan_AntiPath.cpp 584 // for a tiny extra bit of speed.
  /external/skia/src/images/
SkScaledBitmapSampler.cpp 553 // except we assume that there is alpha for speed, since an A8
  /external/skia/src/opts/
SkBitmapProcState_opts_SSSE3.cpp 377 // instruction is actually crucial for the speed of the implementation since
  /external/skia/src/ports/
SkFontConfigInterface_direct.cpp 301 // the array to a static (hash)map to speed it up.

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