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| /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
| g_code.cpp | 50 4. Unrolled loops to speed up processing
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| g_pitch.cpp | 58 4. Unrolled loops to speed up processing
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| inter_36.cpp | 46 4. Unrolled loops to speed up processing, use decrement loops
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| /frameworks/av/media/libstagefright/codecs/avc/enc/ |
| SoftAVCEncoder.cpp | 61 // encoding speed is very poor if video [all...] |
| /frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
| fastquant.cpp | 129 modifications to speed up fastQuant/DeQuant (check for zero 1st, rowq LUT,
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| /frameworks/av/media/libstagefright/codecs/mp3dec/include/ |
| pvmp3decoder_api.h | 127 * The buffer is accessed in a linear fashion for speed, and the number of
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| /frameworks/base/core/java/android/view/ |
| GestureDetector.java | 238 * Determines speed during touch scrolling
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| KeyCharacterMap.java | 82 * In addition, to improve typing speed and accuracy, the framework provides
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| /frameworks/base/docs/html/about/versions/ |
| android-2.3-highlights.jd | 60 <h3>UI refinements for simplicity and speed</h3>
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| android-3.1-highlights.jd | 156 apps can take full advantage of higher-speed Wi-Fi access at home, at work, and
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| jelly-bean.jd | 332 and speed</strong> through their remote control clients, and receive commands to [all...] |
| /frameworks/base/docs/html/guide/topics/location/ |
| strategies.jd | 69 and trust is a matter of trade-offs in accuracy, speed, and battery-efficiency.</p>
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| /frameworks/base/docs/html/tools/debugging/ |
| debugging-ui.jd | 244 speed of this View relative to other View objects in the tree. The three dots
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| /frameworks/base/docs/html/tools/help/uiautomator/ |
| UiObject.jd | [all...] |
| UiScrollable.jd | [all...] |
| /frameworks/base/docs/html/training/efficient-downloads/ |
| efficient-network-access.jd | 90 <p>Note that further downloads should be bundled, as described in the next section, <a href="#BatchTransfers">Batch Transfers and Connections</a>, and that these approximations will vary based on the connection type and speed, as discussed in <a href="connectivity_patterns.html">Modify your Download Patterns Based on the Connectivity Type</a>.</p>
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| /frameworks/base/docs/html/training/multiple-apks/ |
| api.jd | 152 include library projects are beyond the scope of this lesson, you can get up to speed quickly on
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| multiple.jd | 181 include library projects are beyond the scope of this lesson, you can get up to speed quickly on
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| screensize.jd | 129 include library projects are beyond the scope of this lesson, you can get up to speed quickly on
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| texture.jd | 112 include library projects are beyond the scope of this lesson, you can get up to speed quickly on
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| /frameworks/base/packages/SystemUI/src/com/android/systemui/recent/ |
| RecentsPanelView.java | 487 // that this now covers, to improve scrolling speed. [all...] |
| /frameworks/compile/libbcc/gdb_plugin/ |
| android-commands.py | 750 # Try to speed up startup by skipping most android shared objects
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| /frameworks/compile/libbcc/lib/Support/ |
| sha1.c | 7 * SHA1HANDSOFF. This incurs a speed penalty but prevents us from
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| /frameworks/native/include/media/openmax/ |
| OMX_IVCommon.h | 858 OMX_BOOL bAutoShutterSpeed; /**< Whether shutter speed is defined automatically */ [all...] |
| /hardware/libhardware_legacy/include/hardware_legacy/ |
| AudioPolicyManagerBase.h | 351 // 1 speed up process when the state is stable (when starting or stopping an output)
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