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  /external/mesa3d/src/mesa/state_tracker/
st_atom_rasterizer.c 62 const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current;
63 const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current;
st_cb_drawtex.c 122 if (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL0)
200 struct gl_texture_object *obj = ctx->Texture.Unit[i]._Current;
  /external/mesa3d/src/mesa/swrast_setup/
ss_context.c 115 GLboolean intColors = !ctx->FragmentProgram._Current
142 const GLint emit = ctx->FragmentProgram._Current ? EMIT_4F : EMIT_1F;
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstate.c 394 if (texUnit->_Current->Target == GL_TEXTURE_BUFFER)
406 const struct gl_texture_object *texObj = texUnit->_Current;
584 _mesa_reference_texobj(&texUnit->_Current, texObj);
610 _mesa_reference_texobj(&texUnit->_Current, texObj);
836 /* The _Current texture could account for another reference */
837 _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
arrayobj.c 316 if (!ctx->VertexProgram._Current ||
317 ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
319 } else if (ctx->VertexProgram._Current->IsNVProgram) {
  /external/mesa3d/src/mesa/main/
texstate.c 394 if (texUnit->_Current->Target == GL_TEXTURE_BUFFER)
406 const struct gl_texture_object *texObj = texUnit->_Current;
584 _mesa_reference_texobj(&texUnit->_Current, texObj);
610 _mesa_reference_texobj(&texUnit->_Current, texObj);
836 /* The _Current texture could account for another reference */
837 _mesa_reference_texobj(&ctx->Texture.Unit[u]._Current, NULL);
arrayobj.c 316 if (!ctx->VertexProgram._Current ||
317 ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) {
319 } else if (ctx->VertexProgram._Current->IsNVProgram) {
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_context.c 226 = ctx->FragmentProgram._Current;
252 const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
275 ctx->FragmentProgram._Current->Base.Parameters);
479 struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
506 attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
s_texture.c 300 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
320 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
  /external/mesa3d/src/mesa/swrast/
s_context.c 226 = ctx->FragmentProgram._Current;
252 const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
275 ctx->FragmentProgram._Current->Base.Parameters);
479 struct gl_texture_object *tObj = ctx->Texture.Unit[u]._Current;
506 attribsMask = ctx->FragmentProgram._Current->Base.InputsRead;
s_texture.c 300 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
320 struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm_sampler_state.c 88 struct gl_texture_object *texObj = texUnit->_Current;
167 struct gl_texture_object *texObj = texUnit->_Current;
  /external/chromium_org/third_party/mesa/src/src/mesa/vbo/
vbo_save_draw.c 183 if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 &&
184 (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm_sampler_state.c 88 struct gl_texture_object *texObj = texUnit->_Current;
167 struct gl_texture_object *texObj = texUnit->_Current;
  /external/mesa3d/src/mesa/vbo/
vbo_save_draw.c 183 if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 &&
184 (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) {
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_tex_validate.c 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv04_context.c 37 struct gl_texture_object *t = u->_Current;
nv10_state_tex.c 174 t = ctx->Texture.Unit[i]._Current;
nv20_state_tex.c 180 t = ctx->Texture.Unit[i]._Current;
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_normals.c 96 if (ctx->VertexProgram._Current ||
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_validate.c 39 struct gl_texture_object *tObj = intel->ctx.Texture.Unit[unit]._Current;
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_context.c 37 struct gl_texture_object *t = u->_Current;
nv10_state_tex.c 174 t = ctx->Texture.Unit[i]._Current;
nv20_state_tex.c 180 t = ctx->Texture.Unit[i]._Current;
  /external/mesa3d/src/mesa/tnl/
t_vb_normals.c 96 if (ctx->VertexProgram._Current ||

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