/development/samples/Spinner/ |
AndroidManifest.xml | 18 Declares the contents of this Android application. The "namespace" 20 "package" attribute provides a unique Android name for the application. 21 If you use this file as a template in your own application, you must change 37 Sets the application's user-readable label 39 <application android:label="@string/app_name"> 54 </application>
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/development/samples/SpinnerTest/ |
AndroidManifest.xml | 18 Declare the contents of this Android application. The "namespace" 20 "package" attribute provides a unique Android name for the application. 21 If you use this file as a template in your own application, you must change 30 <application android:label="@string/app_name"> 36 </application> 38 This declares that this application uses the instrumentation test runner targeting
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/external/chromium_org/chrome/browser/mac/ |
keychain_reauthorize.h | 18 // by scanning the requirement strings for each application in each ACL in 20 // strings to perform reauthorization for, the matching application in the ACL 21 // will be replaced with this application, using this application's designated 27 // decrypt those items), but any application can remove a Keychain item. 42 // The system's standard user defaults for the application are used
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/external/chromium_org/net/base/ |
mime_util_unittest.cc | 74 EXPECT_FALSE(IsSupportedNonImageMimeType("application/virus")); 75 EXPECT_TRUE(IsSupportedNonImageMimeType("application/x-x509-user-cert")); 77 EXPECT_TRUE(IsSupportedNonImageMimeType("application/x-x509-ca-cert")); 78 EXPECT_TRUE(IsSupportedNonImageMimeType("application/x-pkcs12")); 86 EXPECT_FALSE(IsSupportedMimeType("application/virus")); 94 EXPECT_TRUE(MatchesMimeType("application/*+xml", 95 "application/html+xml")); 96 EXPECT_TRUE(MatchesMimeType("application/*+xml", "application/+xml")); 103 EXPECT_FALSE(MatchesMimeType("application/*+xml", "application/xml")) [all...] |
mime_sniffer_unittest.cc | 59 EXPECT_EQ("application/octet-stream", mime_type); 69 "application/octet-stream", "application/octet-stream" }, 75 "", "application/octet-stream" }, 81 "application/octet-stream", "application/octet-stream" }, 95 "", "application/x-chrome-extension" }, 98 "", "application/x-chrome-extension" }, 101 "", "application/x-chrome-extension" }, 106 "text/plain", "application/x-chrome-extension" } [all...] |
/external/chromium_org/tools/telemetry/telemetry/core/platform/profiler/ |
oomkiller_profiler.py | 13 """Exception when unable to find a launched application""" 15 def __init__(self, application): 17 self.application = application 20 return repr(self.application) 24 """Android-specific, Launch the music application and check it is still alive
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
TelephonyManagerTest.java | 11 import static com.xtremelabs.robolectric.Robolectric.application; 46 TelephonyManager telephonyManager = (TelephonyManager) application.getSystemService(TELEPHONY_SERVICE); 53 TelephonyManager telephonyManager = (TelephonyManager) application.getSystemService(TELEPHONY_SERVICE); 61 TelephonyManager telephonyManager = (TelephonyManager) application.getSystemService(TELEPHONY_SERVICE); 69 TelephonyManager telephonyManager = (TelephonyManager) application.getSystemService(TELEPHONY_SERVICE); 83 TelephonyManager telephonyManager = (TelephonyManager) application.getSystemService(TELEPHONY_SERVICE);
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/frameworks/base/docs/html/google/play/licensing/ |
adding-licensing.jd | 2 parent.title=Application Licensing 42 <li><a href="#app-publishing">Publishing a Licensed Application</a></li> 58 <li><a href="#manifest-permission">Adding the licensing permission</a> your application's manifest.</li> 62 <li><a href="#impl-lc">Adding code to check the license</a> in your application's main 69 integration, you should be able to compile your application successfully and you 81 <p>To use the Google Play application for sending a license check to the 82 server, your application must request the proper permission, 83 <code>com.android.vending.CHECK_LICENSE</code>. If your application does 87 <p>To request the licensing permission in your application, declare a <a 94 <p>For example, here's how the LVL sample application declares the permission [all...] |
/external/libnfc-nci/src/nfa/include/ |
nfa_hci_api.h | 23 * application layer for mobile phones. 42 #define NFA_HCI_REGISTER_EVT 0x00 /* Application registered */ 43 #define NFA_HCI_DEREGISTER_EVT 0x01 /* Application deregistered */ 44 #define NFA_HCI_GET_GATE_PIPE_LIST_EVT 0x02 /* Retrieved gates,pipes assoc. to application */ 45 #define NFA_HCI_ALLOCATE_GATE_EVT 0x03 /* A generic gate allocated to the application */ 68 #define NFA_MAX_HCI_APP_NAME_LEN 0x10 /* Max application name length */ 93 tNFA_HANDLE hci_handle; /* Handle assigned to the application */ 94 UINT8 num_pipes; /* Number of dynamic pipes exist for the application */ 95 UINT8 num_gates; /* Number of generic gates exist for the application */ 108 UINT8 num_pipes; /* Number of dynamic pipes exist for the application */ [all...] |
/frameworks/base/docs/html/google/gcm/ |
adv.jd | 50 <p class="note"><strong>Note:</strong> There is a limit on how many messages can be stored without collapsing. That limit is currently 100. If the limit is reached, all stored messages are discarded. Then when the device is back online, it receives a special message indicating that the limit was reached. The application can then handle the situation properly, typically by requesting a full sync.</p> 54 <p>Finally, when GCM attempts to deliver a message to the device and the application was uninstalled, GCM will discard that message right away and invalidate the registration ID. Future attempts to send a message to that device will get a <code>NotRegistered</code> error. See <a href="#unreg">How Unregistration Works</a> for more information.</p> 61 scheme. Messages are throttled on a per application and per <a href="#collapsible">collapse 62 key</a> basis (including non-collapsible messages). Each application 65 the device. If an application collapse key exhausts its supply of 69 of message delivery for an application collapse key that sends a large 71 queue of an application collapse key may be delivered before the time 77 <p>Whenever the application receives a <code>com.google.android.c2dm.intent.REGISTRATION</code> intent with a <code>registration_id</code> extra, it should save the ID for future use, pass it to the 3rd-party server to complete the registration, and keep track of whether the server completed the registration. If the server fails to complete the registration, it should try again or unregister from GCM.</p> 80 <li>Application update</li> 84 <p>When an application is updated, it should invalidate its existing registration ID, as it is not guaranteed to work wit (…) [all...] |
/external/bluetooth/bluedroid/bta/include/ |
bta_hl_co.h | 44 ** application ID 46 ** Parameters app_id - application ID 48 ** by the application 61 ** Parameters app_id - application ID 76 ** Parameters app_id - HDP application ID 99 ** Parameters app_id - HDP application ID 116 ** Parameters app_id - HDP application ID 131 ** Parameters app_id - HDP application ID 146 ** Parameters app_id - HDP application ID 164 ** Parameters app_id - HDP application I [all...] |
/frameworks/base/docs/html/distribute/ |
open.jd | 30 <h2 id="publishing-email">Distributing your application through email</h2> 38 an application via email. 42 <p>The easiest and quickest way to release your application is to send it to users through 43 email. To do this, you prepare your application for release and then attach it to an email 46 button in the email message (see figure 1). Users can install your application by touching the 52 email with the native Gmail application.</p> 54 <p>Distributing applications through email is convenient if you are sending your application to 56 distribution; that is, anyone you send your application to can simply forward it to someone else.</p> 63 application for release in the normal way. Then all you need to do is host the 73 <p>Although it is relatively easy to release your application on your ow [all...] |
/frameworks/base/core/java/android/webkit/ |
WebViewClient.java | 28 * Give the host application a chance to take over the control when a new 32 * means the host application handles the url, while return false means the 38 * @return True if the host application wants to leave the current WebView 46 * Notify the host application that a page has started loading. This method 61 * Notify the host application that a page has finished loading. This method 73 * Notify the host application that the WebView will load the resource 83 * Notify the host application of a resource request and allow the 84 * application to return the data. If the return value is null, the WebView 103 * Notify the host application that there have been an excessive number of 104 * HTTP redirects. As the host application if it would like to continu [all...] |
/docs/source.android.com/src/devices/tech/security/ |
index.jd | 24 consumers. To protect that value, the platform must offer an application 51 related to the browser or SMS application. Recommended best practices for 56 <p>Android provides an open source platform and application environment for mobile 73 <p><strong>Android Application Runtime</strong>: Android applications are most often written 78 Application Sandbox. Applications get a dedicated part of the filesystem in 95 environment supporting any third-party application. Google Play offers 107 application <a href="https://developer.android.com/guide/publishing/licensing.html">license 108 verification</a>, application security scanning, and other security services.</p> 116 <p><strong>Application Services</strong>: Frameworks that allow Android applications to use 118 up</a>) application [all...] |
/frameworks/base/docs/html/tools/building/ |
building-cmdline.jd | 20 <li><a href="#Signing">Application Signing</a></li> 34 <p>There are two ways to build your application using the Ant build script: one for 35 testing/debugging your application — <em>debug mode</em> — and one for building your 36 final package for release — <em>release mode</em>. Regardless of which way you build your application, 44 development device. You cannot distribute an application that is signed with a debug key. 50 you're ready to release your application and share it with end-users. That document describes the 71 <p>For immediate application testing and debugging, you can build your application in debug mode 73 application with a debug key and optimize the package with {@code zipalign}.</p> 93 the latest version of the application.</p [all...] |
/frameworks/base/docs/html/guide/topics/manifest/ |
uses-sdk-element.jd | 15 <li><a href="#fc">Application forward compatibility</a></li> 16 <li><a href="#bc">Application backward compatibility</a></li> 51 <dd>Lets you express an application's compatibility with one or more versions of the Android platform, 52 by means of an API Level integer. The API Level expressed by an application will be compared to the 72 for the application to run. The Android system will prevent the user from installing 73 the application if the system's API Level is lower than the value specified in 78 application is compatible with all versions of Android. If your application is 81 then when installed on a system with an API Level less than 3, the application 88 <dd>An integer designating the API Level that the application targets. If not set, the defaul [all...] |
/cts/tools/cts-holo-generation/ |
AndroidManifest.xml | 13 <application> 21 </application>
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/developers/build/prebuilts/gradle/BasicRenderScript/BasicRenderScriptSample/ |
AndroidManifest.xml | 11 <application 27 </application>
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/developers/samples/android/renderScript/BasicRenderScript/BasicRenderScriptSample/ |
AndroidManifest.xml | 11 <application 27 </application>
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/development/apps/BuildWidget/ |
AndroidManifest.xml | 8 <application android:icon="@drawable/icon" android:label="@string/app_name"> 16 </application>
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/development/ndk/platforms/android-14/samples/native-media/ |
AndroidManifest.xml | 7 <application android:icon="@drawable/icon" android:label="@string/app_name"> 16 </application>
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/development/ndk/platforms/android-9/samples/native-plasma/ |
AndroidManifest.xml | 7 <application android:label="@string/app_name" 18 </application>
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/development/ndk/samples/hello-neon/ |
build.properties | 18 # The name of your application package as defined in the manifest. 20 application.package=com.example.neon
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/development/ndk/samples/hello-neon/src/com/example/neon/ |
HelloNeon.java | 25 * with this application. 29 /* this is used to load the 'helloneon' library on application
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/development/samples/ApiDemos/ |
README.txt | 1 The API Demos application includes a variety of small applications 9 - Persistent application state
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