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full:applications
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/frameworks/base/docs/html/guide/topics/connectivity/nfc/
hce.jd
21
<li><a href="#PaymentApps">Payment
Applications
</a>
68
the host CPU on which Android
applications
are running directly, instead of routing the NFC
109
any user interface. This is a natural fit for many HCE
applications
like loyalty or transit cards,
123
select
applications
, centered around an Application ID (AID). An AID
133
collisions with other
applications
.</p>
281
The former ensures that the service can be bound to by external
applications
.
282
The latter then enforces that only external
applications
that hold the
354
<p>
Applications
can check whether their HCE service is the default service for a
363
<h2 id="PaymentApps">Payment
Applications
</h2>
366
"payment" category as payment
applications
. The Android 4.4 release contains a
[
all
...]
/frameworks/base/docs/html/sdk/installing/
studio.jd
41
3.1 Subject to the terms of this License Agreement, Google grants you a limited, worldwide, royalty-free, non-assignable and non-exclusive license to use the SDK solely to develop
applications
to run on the Android platform.
51
3.6 You agree that the form and nature of the SDK that Google provides may change without prior notice to you and that future versions of the SDK may be incompatible with
applications
developed on previous versions of the SDK. You agree that Google may stop (permanently or temporarily) providing the SDK (or any features within the SDK) to you or to users generally at Google's sole discretion, without prior notice to you.
59
4.1 Google agrees that it obtains no right, title or interest from you (or your licensors) under this License Agreement in or to any software
applications
that you develop using the SDK, including any intellectual property rights that subsist in those
applications
.
61
4.2 You agree to use the SDK and write
applications
only for purposes that are permitted by (a) this License Agreement and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions (including any laws regarding the export of data or software to and from the United States or other relevant countries).
63
4.3 You agree that if you use the SDK to develop
applications
for general public users, you will protect the privacy and legal rights of those users. If the users provide you with user names, passwords, or other login information or personal information, you must make the users aware that the information will be available to your application, and you must provide legally adequate privacy notice and protection for those users. If your application stores personal or sensitive information provided by users, it must do so securely. If the user provides your application with Google Account information, your application may only use that information to access the user's Google Account when, and for the limited purposes for which, the user has given you permission to do so.
67
4.5 You agree that you are solely responsible for (and that Google has no responsibility to you or to any third party for) any data, content, or resources that you create, transmit or display through Android and/or
applications
for Android, and for the consequences of your actions (including any loss or damage which Google may suffer) by doing so.
73
5.1 You agree that you are responsible for maintaining the confidentiality of any developer credentials that may be issued to you by Google or which you may choose yourself and that you will be solely responsible for all
applications
that are developed under your developer credentials.
82
<h3>7. Third Party
Applications
</h3>
83
7.1 If you use the SDK to run
applications
developed by a third party or that access data, content or resources provided by a third party, yo (…)
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/external/chromium_org/native_client_sdk/src/doc/devguide/devcycle/
dynamic-loading.rst
22
applications
with the glibc library in the Native Client SDK. Before reading
54
| | | licenses | commercial, closed-source
applications
. For|
60
For proprietary (closed-source)
applications
, your options are to either
73
common dynamically linked libraries such as libc.so between
applications
.
134
One significant difference between newlib and glibc
applications
is that glibc
135
applications
must explicitly list and deploy the shared libraries that they
159
Applications
built with the glibc toolchain will by dynamically linked by
170
at runtime (after the application is already running). Many
applications
load
175
Native Client manifest file for glibc
applications
.
213
.nmf files for details on how to build dynamically linked
applications
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/frameworks/base/docs/html/guide/topics/manifest/
uses-sdk-element.jd
63
<a href="{@docRoot}tools/publishing/versioning.html">Versioning Your
Applications
</a>.
164
as a filter, however, when presenting users with
applications
available for
191
<p>The Android platform provides a framework API that
applications
can use to
199
<li>A set of permissions that
applications
can request, as well as permission
210
that existing
applications
can still use them. In a very small number of cases,
343
<li>It lets
applications
describe the framework API revision that they
345
<li>It lets the system negotiate the installation of
applications
on the user's
346
device, such that version-incompatible
applications
are not installed.</li>
352
<p>
Applications
can use a manifest element provided by the framework API —
433
<p>Android
applications
are generally forward-compatible with new versions o
[
all
...]
/frameworks/base/docs/html/about/versions/
android-2.0.1.jd
16
<li><a href="#apps">Built-in
Applications
</a></li>
54
skins, sample
applications
, and more. The downloadable platform
128
<h2 id="apps">Built-in
Applications
</h2>
131
built-in
applications
:</p>
250
<li>Debug- and release-mode application signing. Release-mode signing includes integrated support for <code>zipalign</code> optimization. For more information, see <a href="{@docRoot}tools/publishing/app-signing.html#releasecompile">Signing Your
Applications
</a>.</li>
287
applications
apply necessary styles to the {@link
/frameworks/base/docs/html/guide/practices/
screen-compat-mode.jd
48
<p>Screen compatibility mode is an escape hatch for
applications
that are not properly designed
53
then it might encounter some rendering issues on larger screens. For
applications
with this
67
Android 1.5, almost all
applications
should be developed against Android 1.6 or greater and
85
assist
applications
on the latest tablet devices when the
applications
have not yet
192
layout resizing. Normally, only
applications
that are already built against Android 3.2 (or
/libcore/luni/src/main/java/org/xml/sax/
XMLReader.java
228
* <p>
Applications
may register a new or different resolver in the
254
* <p>
Applications
may register a new or different handler in the
281
* <p>
Applications
may register a new or different handler in the
307
* highly recommended that all SAX
applications
implement an
310
* <p>
Applications
may register a new or different handler in the
343
* <p>
Applications
may not invoke this method while a parse is in
/bionic/libc/netbsd/net/
reentrant.h
43
* be used by non-threaded
applications
without unreasonable overhead.
46
*
applications
.
63
* threaded
applications
.
/docs/source.android.com/src/compatibility/
overview.jd
36
greatly that developers must design different versions of their
applications
50
users can only see
applications
which they can actually run.</p>
56
Android relevant to running third-party
applications
, which allows device
/docs/source.android.com/src/devices/tech/test_infra/tradefed/
index.jd
45
framework, the system, and the hardware, but has little or no influence over existing
applications
.
57
compatibility with existing
applications
.</p>
95
the prior two usecases in that the service builder does not control the devices or the
applications
/external/chromium/chrome/browser/
background_application_list_model.cc
272
// We only care about extensions that are background
applications
292
// initialized to determine the current set of background
applications
. If that
298
// Discover current background
applications
, compare with previous list, which
/external/chromium_org/third_party/icu/source/tools/pkgdata/
pkgdata.1.in
59
applications
that use ICU. The typical reason to package files using
64
Packaged data also allow
applications
to be distributed with fewer
81
data directory. Such packaging is easy to use for
applications
resource
/external/icu4c/tools/pkgdata/
pkgdata.1.in
59
applications
that use ICU. The typical reason to package files using
64
Packaged data also allow
applications
to be distributed with fewer
81
data directory. Such packaging is easy to use for
applications
resource
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/
project.pbxproj
150
productInstallPath = "$(HOME)/
Applications
";
218
INSTALL_PATH = "$(HOME)/
Applications
";
232
INSTALL_PATH = "$(HOME)/
Applications
";
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/
project.pbxproj
153
productInstallPath = "$(HOME)/
Applications
";
230
INSTALL_PATH = "$(HOME)/
Applications
";
244
INSTALL_PATH = "$(HOME)/
Applications
";
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/
project.pbxproj
150
productInstallPath = "$(HOME)/
Applications
";
218
INSTALL_PATH = "$(HOME)/
Applications
";
232
INSTALL_PATH = "$(HOME)/
Applications
";
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/
project.pbxproj
153
productInstallPath = "$(HOME)/
Applications
";
230
INSTALL_PATH = "$(HOME)/
Applications
";
244
INSTALL_PATH = "$(HOME)/
Applications
";
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/
project.pbxproj
167
productInstallPath = "$(HOME)/
Applications
";
237
INSTALL_PATH = "$(HOME)/
Applications
";
254
INSTALL_PATH = "$(HOME)/
Applications
";
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/
project.pbxproj
170
productInstallPath = "$(HOME)/
Applications
";
249
INSTALL_PATH = "$(HOME)/
Applications
";
266
INSTALL_PATH = "$(HOME)/
Applications
";
/frameworks/base/core/java/android/app/
UiModeManager.java
27
* allow
applications
to control UI modes of the device.
61
* implement to provide their own interface. However,
applications
can
82
* implement to provide their own interface. However,
applications
can
/frameworks/base/core/java/android/bluetooth/
BluetoothManager.java
80
* This can be used by
applications
like status bar which would just like
112
* This can be used by
applications
like status bar which would just like
152
* This can be used by
applications
like status bar which would just like
/frameworks/base/core/java/android/nfc/tech/
IsoDep.java
31
* <p>The primary ISO-DEP I/O operation is {@link #transceive}.
Applications
must
152
* <p>
Applications
must only send the INF payload, and not the start of frame and
153
* end of frame indicators.
Applications
do not need to fragment the payload, it
/frameworks/base/core/java/android/view/textservice/
TextServicesManager.java
32
* System API to the overall text services, which arbitrates interaction between
applications
36
* The user can change the current text services in Settings. And also
applications
can specify
53
* <li> Multiple <strong>client
applications
</strong> arbitrate with the text service
/frameworks/base/core/java/android/webkit/
WebStorage.java
27
* application cache to power offline Web
applications
. Use of the Application
206
* This class should not be instantiated directly,
applications
must only use
209
*
applications
using it would receive a non-functional instance of this class (there was no
/frameworks/base/docs/html/training/sharing/
receive.jd
33
<p>Just as your application can send data to other
applications
, so too can it easily receive data
34
from
applications
. Think about how users interact with your application, and what data types you
35
want to receive from other
applications
. For example, a social networking application would likely
Completed in 918 milliseconds
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