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  /frameworks/base/docs/html/tools/
device.jd 27 debugging, and testing your applications. The tools included in the SDK make it easy to install and
49 <p>With an Android-powered device, you can develop and debug your Android applications just as you
64 <strong>Settings > Applications > Development</strong>.</li>
  /frameworks/base/docs/html/tools/help/
bmgr.jd 60 <p>This causes a backup pass to execute immediately, invoking the backup agents of all applications
62 last backup operation, plus any applications which had been manually scheduled for
142 <!-- The following is not useful to applications, but may be some useful information some day...
  /frameworks/base/docs/html/tools/testing/
contentprovider_testing.jd 63 Content providers, which store and retrieve data and make it accessible across applications,
65 own public providers for use by other applications. If you do, then you should test them
167 available to other applications, you should test it as a contract. This includes
  /frameworks/base/docs/html/training/articles/
perf-anr.jd 30 <p>In Android, the system guards against applications that are insufficiently
78 <p>Android applications normally run entirely on a single thread by default
161 called in the UI thread, applications should avoid potentially long-running
  /frameworks/base/docs/html/training/design-navigation/
multiple-sizes.jd 33 <p>The exhaustive screen map from the previous lesson isn't tied to a particular device form factor, although it can generally look and work okay on a handset or similar-size device. But Android applications need to adapt to a number of different types of devices, from 3" handsets to 10" tablets to 42" TVs. In this lesson we explore reasons and tactics for grouping together multiple screens from the exhaustive map.</p>
35 <p class="note"><strong>Note: </strong> Designing applications for television sets also requires attention to other factors, including interaction methods (i.e., the lack of a touch screen), legibility of text at large reading distances, and more. Although this discussion is outside the scope of this class, you can find more information on designing for TVs in the <a href="https://developers.google.com/tv">Google TV</a> documentation for <a href="https://developers.google.com/tv/android/docs/gtv_android_patterns">design patterns</a>.</p>
47 <p>Larger screens such as those found on tablets and TVs, on the other hand, generally have much more available screen space and are able to present multiple panes of content. In landscape, panes are usually ordered from left to right in increasing detail order. Users are especially accustomed to multiple panes on larger screens from years and years of desktop application and desktop web site use. Many desktop applications and websites offer a left-hand navigation pane or use a master/detail two-pane layout.</p>
  /frameworks/base/docs/html/training/graphics/opengl/
environment.jd 85 <p>Android applications that use OpenGL ES have activities just like any other application that has
86 a user interface. The main difference from other applications is what you put in the layout for your
87 activity. While in many applications you might use {@link android.widget.TextView}, {@link
  /frameworks/base/media/java/android/media/audiofx/
PresetReverb.java 37 * Reverb is vital for modeling a listener's environment. It can be used in music applications
41 * This is primarily used for adding some reverb in a music playback context. Applications
121 * PresetReverb engine. As the same engine can be shared by several applications, this
  /libcore/luni/src/main/java/org/w3c/dom/
NamedNodeMap.java 104 * , applications must use the value null as the namespaceURI parameter
127 * , applications must use the value null as the namespaceURI parameter
164 * , applications must use the value null as the namespaceURI parameter
  /frameworks/base/core/java/android/content/
ContentProvider.java 48 * Content providers are one of the primary building blocks of Android applications, providing
49 * content to applications. They encapsulate data and provide it to applications through the single
51 * data between multiple applications. For example, the contacts data is used by multiple
52 * applications and must be stored in a content provider. If you don't need to share data amongst
53 * multiple applications you can use a database directly via
112 * automatically by the system, so applications usually do not create
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  /frameworks/support/v7/mediarouter/src/android/support/v7/media/
MediaControlIntent.java 27 * applications can use to identify the capabilities of media routes and control them.
32 * Media control intent categories specify means by which applications can
60 * of features to applications that recognize and know how to use them. For example,
65 * Applications can determine which categories a route supports by using the
68 * methods. Applications can also specify the types of routes that they want to use by
75 * Media control intent actions specify particular functions that applications
82 * that are supplied as extras. Applications send media control requests to routes using the
97 * the easiest to use because applications simply render content locally on the device
100 * In most cases, applications can stream content to live audio and live video routes in
102 * applications may also be able to take advantage of more sophisticated features suc
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  /prebuilts/tools/common/proguard/proguard4.7/docs/manual/
examples.html 34 <li><a href="#applications">All possible applications in the input jars</a></li>
40 <li><a href="#scala">Scala applications with the Scala runtime</a></li>
56 <li><a href="#multiple">Processing multiple applications at once</a></li>
460 <h3><a name="applications">All possible applications in the input jars</a></h3>
462 These options shrink, optimize, and obfuscate all public applications in
635 <h3><a name="scala">Scala applications with the Scala runtime</a></h3>
637 These options shrink, optimize, and obfuscate all public Scala applications in
683 for <a href="#applications">processing applications</a>, because Scala i
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  /frameworks/base/core/java/android/content/pm/
PackageManager.java 157 * Flag parameter to retrieve some information about all applications (even
159 * resulted if applications have been deleted with flag
164 * applications to be returned.
180 * in the returned info. Note that if you set this flag, applications
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  /bionic/libc/arch-arm/bionic/
atomics_arm.c 47 * The functions here are thus only for the benefit of NDK applications,
  /bionic/libc/include/sys/
types.h 109 /* for some applications */
  /build/target/board/generic/
BoardConfig.mk 63 # Note that reducing this latency makes it more likely for the applications
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
GlAppSwitchTest.java 31 * This test needs to control two applications and task switch between them to
  /cts/tests/tests/permission2/src/android/permission2/cts/
ProtectedBroadcastsTest.java 23 * Verify that applications can not send protected broadcasts.
  /developers/build/prebuilts/gradle/ActionBarCompat-ShareActionProvider/ActionBarCompat-ShareActionProviderSample/src/main/java/com/example/android/actionbarcompat/shareactionprovider/content/
ContentItem.java 76 * applications.
  /developers/samples/android/ui/actionbarcompat/ActionBarCompat-ShareActionProvider/ActionBarCompat-ShareActionProviderSample/src/main/java/com/example/android/actionbarcompat/shareactionprovider/content/
ContentItem.java 76 * applications.
  /development/ndk/platforms/android-3/include/sys/
types.h 106 /* for some applications */
  /development/samples/ApiDemos/
_index.html 1 <p>The API Demos application includes a variety of small applications
  /development/samples/ApiDemos/src/com/example/android/apis/app/
ActionBarShareActionProviderActivity.java 92 * file such that the latter can be shared with other applications.
SaveRestoreState.java 44 * applications while the demo is running and then returning back to it. The
  /development/samples/browseable/ShareActionProvider/src/com.example.android.actionbarcompat.shareactionprovider/content/
ContentItem.java 76 * applications.
  /device/asus/deb/self-extractors/asus/
LICENSE 18 interfaces and mobile applications under the trade-name "Android"
21 b. The term "Android Applications" means a software application or
82 making and distributing Android Applications under commercial or
85 works, in whole or in part, into Your Android Applications and/or

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