/sdk/testapps/testProjectTest/testlib/ |
build.xml | 4 <!-- The local.properties file is created and updated by the 'android' tool. 7 <property file="local.properties" /> 9 <!-- The ant.properties file can be created by you. It is only edited by the 10 'android' tool to add properties to it. 11 This is the place to change some Ant specific build properties. 12 Here are some properties you may want to change/update: 19 For other overridable properties, look at the beginning of the rules 22 Properties related to the SDK location or the project target should 29 <property file="ant.properties" /> 33 This must be done before we load project.properties sinc [all...] |
/development/ndk/platforms/android-9/samples/native-audio/ |
default.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/development/samples/training/bitmapfun/ |
README | 4 First copy local.properties.sample to local.properties and set your SDK path.
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/external/antlr/antlr-3.4/runtime/JavaScript/tests/functional/ |
t025lexerRulePropertyRef.g | 7 this.properties = []; 13 this.properties.push(
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/external/antlr/antlr-3.4/runtime/Python/tests/ |
t025lexerRulePropertyRef.g | 7 self.properties = [] 13 self.properties.append(
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/external/chromium_org/chromeos/dbus/ |
fake_bluetooth_input_client.h | 23 struct Properties : public BluetoothInputClient::Properties { 24 explicit Properties(const PropertyChangedCallback & callback); 25 virtual ~Properties(); 42 virtual Properties* GetProperties(const dbus::ObjectPath& object_path) 50 // Property callback passed when we create Properties* structures. 54 // Static properties we return. 55 typedef std::map<const dbus::ObjectPath, Properties *> PropertiesMap;
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fake_nfc_manager_client.h | 22 struct Properties : public NfcManagerClient::Properties { 23 explicit Properties(const PropertyChangedCallback& callback); 24 virtual ~Properties(); 41 virtual Properties* GetProperties() OVERRIDE; 51 // Property callback passed when we create Properties* structures. 60 // Fake properties object. This gets updated whenever AddAdapter or 62 scoped_ptr<Properties> properties_;
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/external/clang/test/ASTMerge/Inputs/ |
property1.m | 1 // Matching properties 13 // Properties with implementations
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/external/zxing/qr_scanner/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/aidlTest/libWithAidl/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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build.xml | 4 <!-- The local.properties file is created and updated by the 'android' tool. 7 <property file="local.properties" /> 9 <!-- The ant.properties file can be created by you. It is only edited by the 10 'android' tool to add properties to it. 11 This is the place to change some Ant specific build properties. 12 Here are some properties you may want to change/update: 19 For other overridable properties, look at the beginning of the rules 22 Properties related to the SDK location or the project target should 29 <property file="ant.properties" /> 31 <!-- The project.properties file is created and updated by the 'android [all...] |
/sdk/testapps/basicProjectWithAidl/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "build.properties", and override values to adapt the script to your
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/sdk/testapps/customViewTest/libWithCustomView/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests1/lib1/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests1/lib2/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests2/lib1/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests2/lib2/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests3/lib1/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/sdk/testapps/jarCheckTests3/lib2/ |
project.properties | 6 # To customize properties used by the Ant build system use, 7 # "ant.properties", and override values to adapt the script to your
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/external/chromium_org/chrome/common/extensions/docs/server2/test_data/test_json/ |
fake_data_source.json | 18 "properties": [ 40 "properties": [ 60 "properties": [ 66 "properties": [ 73 "properties": [ 103 "properties": [
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/external/eigen/bench/btl/libs/BLAS/ |
CMakeLists.txt | 7 set_target_properties(btl_atlas PROPERTIES COMPILE_FLAGS "-DCBLASNAME=ATLAS -DHAS_LAPACK=1") 16 set_target_properties(btl_mkl PROPERTIES COMPILE_FLAGS "-DCBLASNAME=INTEL_MKL -DHAS_LAPACK=1") 26 set_target_properties(btl_goto2 PROPERTIES COMPILE_FLAGS "-DCBLASNAME=GOTO2") 39 set_target_properties(btl_goto PROPERTIES COMPILE_FLAGS "-DCBLASNAME=GOTO") 48 set_target_properties(btl_acml PROPERTIES COMPILE_FLAGS "-DCBLASNAME=ACML -DHAS_LAPACK=1") 58 set_target_properties(btl_eigenblas PROPERTIES COMPILE_FLAGS "-DCBLASNAME=EigenBLAS")
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/development/samples/training/basic/ActivityLifecycle/ |
build.xml | 4 <!-- The local.properties file is created and updated by the 'android' tool. 7 <property file="local.properties" /> 9 <!-- The ant.properties file can be created by you. It is only edited by the 10 'android' tool to add properties to it. 11 This is the place to change some Ant specific build properties. 12 Here are some properties you may want to change/update: 19 For other overridable properties, look at the beginning of the rules 22 Properties related to the SDK location or the project target should 29 <property file="ant.properties" /> 31 <!-- The project.properties file is created and updated by the 'android [all...] |
/libcore/luni/src/test/java/tests/support/ |
Support_SQL.java | 25 import java.util.Properties; 52 .getResourceAsStream("/connection.properties"); 100 Properties properties = new Properties(); local 101 properties.load(fileName); 102 sqlDriver = properties.getProperty("sqlDriver"); 103 sqlLogin = properties.getProperty("sqlLogin"); 104 sqlCatalog = properties.getProperty("sqlCatalog"); 105 sqlHost = properties.getProperty("sqlHost") [all...] |
/sdk/apps/DeviceConfig/ |
build.xml | 4 <!-- The local.properties file is created and updated by the 'android' tool. 7 <property file="local.properties" /> 9 <!-- The ant.properties file can be created by you. It is only edited by the 10 'android' tool to add properties to it. 11 This is the place to change some Ant specific build properties. 12 Here are some properties you may want to change/update: 19 For other overridable properties, look at the beginning of the rules 22 Properties related to the SDK location or the project target should 29 <property file="ant.properties" /> 31 <!-- The project.properties file is created and updated by the 'android [all...] |
/sdk/testapps/aidlTest/mainProject/ |
build.xml | 4 <!-- The local.properties file is created and updated by the 'android' tool. 7 <property file="local.properties" /> 9 <!-- The ant.properties file can be created by you. It is only edited by the 10 'android' tool to add properties to it. 11 This is the place to change some Ant specific build properties. 12 Here are some properties you may want to change/update: 19 For other overridable properties, look at the beginning of the rules 22 Properties related to the SDK location or the project target should 29 <property file="ant.properties" /> 31 <!-- The project.properties file is created and updated by the 'android [all...] |