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  /sdk/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 411 #define GL_SHADER_SOURCE_LENGTH 0x8B88
  /external/chromium_org/ppapi/lib/gl/include/GLES2/
gl2.h 408 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
shaderapi.c 634 case GL_SHADER_SOURCE_LENGTH:
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  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_in_process_command_buffer_impl.cc 722 gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength);
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  /external/mesa3d/src/mesa/main/
shaderapi.c 634 case GL_SHADER_SOURCE_LENGTH:
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  /development/ndk/platforms/android-18/include/GLES3/
gl3.h 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /external/chromium_org/content/common/gpu/client/
webgraphicscontext3d_command_buffer_impl.cc 845 gl_->GetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength);
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  /frameworks/native/opengl/include/GLES3/
gl3.h 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h 435 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /external/chromium_org/third_party/angle/src/libGLESv2/
libGLESv2.cpp     [all...]
  /frameworks/base/core/jni/
android_opengl_GLES20.cpp     [all...]
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder.cc     [all...]
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_opengl.h 507 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h 507 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h 507 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h 507 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /external/chromium_org/third_party/mesa/src/include/GL/
glext.h 439 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /external/mesa3d/include/GL/
glext.h 439 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h 442 #define GL_SHADER_SOURCE_LENGTH 0x8B88
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h 442 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
glext.h 442 #define GL_SHADER_SOURCE_LENGTH 0x8B88
    [all...]
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 

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