HomeSort by relevance Sort by last modified time
    Searched refs:GL_VERTEX_SHADER (Results 51 - 75 of 198) sorted by null

1 23 4 5 6 7 8

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 175 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 173 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder_unittest_1.cc 200 GL_VERTEX_SHADER, kClientVertexShaderId, kServiceVertexShaderId);
gles2_cmd_decoder_unittest_2.cc 93 GL_VERTEX_SHADER, kClientVertexShaderId, kServiceVertexShaderId);
program_manager.cc 60 case GL_VERTEX_SHADER:
1036 attached_shaders_[0]->shader_type() == GL_VERTEX_SHADER &&
    [all...]
  /external/chromium_org/gpu/command_buffer/tests/
gl_test_utils.cc 83 GL_VERTEX_SHADER, vertex_shader_source);
gl_readback_unittests.cc 180 GLuint vertex_shader = CompileShader(GL_VERTEX_SHADER, vs_source);
  /external/chromium_org/media/tools/player_x11/
gl_video_renderer.cc 175 GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER);
  /external/chromium_org/third_party/angle/src/libGLESv2/
ResourceManager.cpp 83 if (type == GL_VERTEX_SHADER)
  /external/chromium_org/third_party/mesa/src/src/glsl/
main.cpp 251 shader->Type = GL_VERTEX_SHADER;
  /external/mesa3d/src/glsl/
main.cpp 251 shader->Type = GL_VERTEX_SHADER;
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 187 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
GenImage.java 83 // create a vertex shader type (GLES20.GL_VERTEX_SHADER)
215 int vertexShader = GenImage.loadShader(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
  /hardware/libhardware/tests/hwc/
util.c 79 if (!(vert = load_shader(GL_VERTEX_SHADER, vert_src)))
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 60 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
  /external/chromium_org/third_party/WebKit/Source/testing/runner/
TestPlugin.cpp 70 #define GL_VERTEX_SHADER 0x8B31
470 unsigned vertexShader = loadShader(GL_VERTEX_SHADER, vertexSource);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 164 public static final int GL_VERTEX_SHADER = 0x8B31;
  /external/chromium_org/native_client_sdk/src/examples/api/graphics_3d/
graphics_3d.cc 350 vertex_shader_ = CompileShader(GL_VERTEX_SHADER, kVertexShaderSource);
  /external/chromium_org/native_client_sdk/src/gonacl_appengine/src/cube/
cube.cc 353 vertex_shader_ = CompileShader(GL_VERTEX_SHADER, kVertexShaderSource);
  /external/chromium_org/third_party/libjingle/source/talk/examples/android/src/org/appspot/apprtc/
VideoStreamsView.java 186 addShaderTo(GLES20.GL_VERTEX_SHADER, VERTEX_SHADER_STRING, program);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
shaderobj.c 108 assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
shared.c 236 if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) {
  /external/mesa3d/src/mesa/main/
shaderobj.c 108 assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER ||
shared.c 236 if (sh->Type == GL_FRAGMENT_SHADER || sh->Type == GL_VERTEX_SHADER) {
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 103 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);

Completed in 1913 milliseconds

1 23 4 5 6 7 8