/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_render_t.c | 34 #include "main/light.h" 205 COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v);
|
nv04_state_raster.c | 212 if (ctx->Light.ShadeModel == GL_SMOOTH)
|
/external/mesa3d/src/mesa/vbo/ |
vbo_context.c | 138 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
|
/external/skia/src/effects/ |
SkEmbossMask.cpp | 81 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) { 86 int specular = light.fSpecular; 87 int ambient = light.fAmbient; 88 SkFixed lx = SkScalarToFixed(light.fDirection[0]); 89 SkFixed ly = SkScalarToFixed(light.fDirection[1]); 90 SkFixed lz = SkScalarToFixed(light.fDirection[2]); 132 // R = 2 (Light * Normal) Normal - Light 143 // value in the light, and just pass that in to this function [all...] |
/frameworks/base/data/fonts/ |
Android.mk | 117 $(eval $(call create-font-symlink,Roboto-Light.ttf,Roboto-Regular.ttf)) 128 Roboto-Light.ttf \
|
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
attrib.c | 42 #include "light.h" 81 GLboolean Light[MAX_LIGHTS]; 268 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; 275 attr->Light[i] = ctx->Light.Light[i].Enabled; 277 attr->Lighting = ctx->Light.Enabled; 358 memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); 519 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, 527 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING) 1055 const struct gl_light_attrib *light; local [all...] |
context.c | 103 #include "light.h" [all...] |
ffvertex_prog.c | 142 if (ctx->Light.Material.Attrib[attr][0] != 0.0F) 171 key->separate_specular = (ctx->Light.Model.ColorControl == 174 if (ctx->Light.Enabled) { 177 if (ctx->Light.Model.LocalViewer) 180 if (ctx->Light.Model.TwoSide) 183 if (ctx->Light.ColorMaterialEnabled) { 184 key->light_color_material_mask = ctx->Light._ColorMaterialBitmask; 188 struct gl_light *light = &ctx->Light.Light[i] local [all...] |
/external/mesa3d/src/mesa/main/ |
attrib.c | 42 #include "light.h" 81 GLboolean Light[MAX_LIGHTS]; 268 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; 275 attr->Light[i] = ctx->Light.Light[i].Enabled; 277 attr->Lighting = ctx->Light.Enabled; 358 memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); 519 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, 527 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING) 1055 const struct gl_light_attrib *light; local [all...] |
context.c | 103 #include "light.h" [all...] |
ffvertex_prog.c | 142 if (ctx->Light.Material.Attrib[attr][0] != 0.0F) 171 key->separate_specular = (ctx->Light.Model.ColorControl == 174 if (ctx->Light.Enabled) { 177 if (ctx->Light.Model.LocalViewer) 180 if (ctx->Light.Model.TwoSide) 183 if (ctx->Light.ColorMaterialEnabled) { 184 key->light_color_material_mask = ctx->Light._ColorMaterialBitmask; 188 struct gl_light *light = &ctx->Light.Light[i] local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/tnl_dd/ |
t_dd_dmatmp.h | 409 else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 449 ctx->Light.ShadeModel == GL_FLAT && 998 } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 1032 if (ctx->Light.ShadeModel == GL_FLAT) { 1222 ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH); 1232 ctx->Light.ShadeModel == GL_FLAT &&
|
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 3 import com.jme3.light.*; 65 private ArrayList<Light> lightList = new ArrayList<Light>(8); 487 Light l = list.get(i); 488 if (l.getType() == Light.Type.Ambient){ 524 Light light = lightList.get(i); local 525 Light.Type lightType = light.getType(); 526 ColorRGBA col = light.getColor() [all...] |
/external/mesa3d/src/mesa/tnl_dd/ |
t_dd_dmatmp.h | 409 else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 449 ctx->Light.ShadeModel == GL_FLAT && 998 } else if (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH) { 1032 if (ctx->Light.ShadeModel == GL_FLAT) { 1222 ok = (HAVE_TRI_FANS && ctx->Light.ShadeModel == GL_SMOOTH); 1232 ctx->Light.ShadeModel == GL_FLAT &&
|
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_context.c | 288 (ctx->Light.Enabled && 289 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); 521 (ctx->Light.Enabled && 522 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { 542 swrast->_InterpMode[i] = ctx->Light.ShadeModel;
|
/external/mesa3d/src/mesa/swrast/ |
s_context.c | 288 (ctx->Light.Enabled && 289 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); 521 (ctx->Light.Enabled && 522 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) { 542 swrast->_InterpMode[i] = ctx->Light.ShadeModel;
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_draw.c | 99 ctx->Light.ShadeModel != GL_FLAT && 105 ctx->Light.ShadeModel != GL_FLAT &&
|
brw_sf_state.c | 285 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
|
gen7_sol_state.c | 208 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
|
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_state_init.c | 267 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) 268 TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 ) 269 TCL_CHECK( tcl_light_add6, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 6 ) 712 ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 ); 729 ALLOC_STATE( lit[0], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-0", 0 ); 730 ALLOC_STATE( lit[1], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-1", 1 ); 731 ALLOC_STATE( lit[2], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-2", 2 ); 732 ALLOC_STATE( lit[3], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-3", 3 ) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_tcl.c | 38 #include "main/light.h" 268 if (prim == GL_POLYGON && ctx->Light.ShadeModel == GL_FLAT) 375 if (ctx->Light.Enabled) {
|
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
SceneLoader.java | 36 import com.jme3.light.DirectionalLight; 37 import com.jme3.light.Light; 38 import com.jme3.light.PointLight; 39 import com.jme3.light.SpotLight; 74 private Light light; field in class:SceneLoader 100 light = null; 145 checkTopNode("light"); 148 if (light instanceof DirectionalLight [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_draw.c | 99 ctx->Light.ShadeModel != GL_FLAT && 105 ctx->Light.ShadeModel != GL_FLAT &&
|
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state_init.c | 267 TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 ) 268 TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 ) 269 TCL_CHECK( tcl_light_add6, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 6 ) 712 ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 ); 729 ALLOC_STATE( lit[0], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-0", 0 ); 730 ALLOC_STATE( lit[1], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-1", 1 ); 731 ALLOC_STATE( lit[2], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-2", 2 ); 732 ALLOC_STATE( lit[3], tcl_light_add6, LIT_STATE_SIZE, "LIT/light-3", 3 ) [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_tcl.c | 38 #include "main/light.h" 268 if (prim == GL_POLYGON && ctx->Light.ShadeModel == GL_FLAT) 375 if (ctx->Light.Enabled) {
|