HomeSort by relevance Sort by last modified time
    Searched refs:Light (Results 126 - 150 of 212) sorted by null

1 2 3 4 56 7 8 9

  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv10_state_raster.c 134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH ?
nouveau_state.c 197 if (ctx->Light.Light[i].Enabled)
257 nouveau_light(struct gl_context *ctx, GLenum light, GLenum pname, const GLfloat *params)
276 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
279 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_draw.c 175 ctx->Light.ShadeModel != GL_FLAT &&
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_tritemp.h 356 if (ctx->Light.ShadeModel == GL_SMOOTH) {
383 ASSERT(ctx->Light.ShadeModel == GL_FLAT);
640 if (ctx->Light.ShadeModel == GL_SMOOTH) {
665 ASSERT(ctx->Light.ShadeModel == GL_FLAT);
    [all...]
s_aaline.c 483 || (ctx->Light.Enabled &&
484 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
s_aalinetemp.h 141 if (ctx->Light.ShadeModel == GL_SMOOTH) {
s_linetemp.h 224 if (ctx->Light.ShadeModel == GL_SMOOTH) {
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_context.c 34 #include "main/light.h"
196 if (ctx->Light.ColorMaterialEnabled) {
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_state.c 285 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
gen7_sol_state.c 208 if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION)
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_raster.c 134 PUSH_DATA (push, ctx->Light.ShadeModel == GL_SMOOTH ?
nouveau_state.c 197 if (ctx->Light.Light[i].Enabled)
257 nouveau_light(struct gl_context *ctx, GLenum light, GLenum pname, const GLfloat *params)
276 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
279 context_dirty_i(ctx, LIGHT_SOURCE, light - GL_LIGHT0);
  /external/mesa3d/src/mesa/state_tracker/
st_draw.c 175 ctx->Light.ShadeModel != GL_FLAT &&
  /external/mesa3d/src/mesa/swrast/
s_tritemp.h 356 if (ctx->Light.ShadeModel == GL_SMOOTH) {
383 ASSERT(ctx->Light.ShadeModel == GL_FLAT);
640 if (ctx->Light.ShadeModel == GL_SMOOTH) {
665 ASSERT(ctx->Light.ShadeModel == GL_FLAT);
    [all...]
s_aaline.c 483 || (ctx->Light.Enabled &&
484 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
  /external/mesa3d/src/mesa/tnl/
t_context.c 34 #include "main/light.h"
196 if (ctx->Light.ColorMaterialEnabled) {
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v4/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
210 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742 var light = scene.lights[i];
746 light.position,
758 light.color,
811 light.position
826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
892 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v5/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
210 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
742 var light = scene.lights[i];
746 light.position,
758 light.color,
811 light.position
826 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
892 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/v8-v6/
v8-raytrace.js 52 // flog/light.js
190 Flog.RayTracer.Light = Class.create();
192 Flog.RayTracer.Light.prototype = {
204 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
711 var light = scene.lights[i];
715 light.position,
727 light.color,
780 light.position
795 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
861 var light = new Flog.RayTracer.Light
    [all...]
  /external/chromium_org/v8/benchmarks/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /external/v8/benchmarks/
raytrace.js 57 // flog/light.js
195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
716 var light = scene.lights[i];
720 light.position,
732 light.color,
785 light.position
800 Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
866 var light = new Flog.RayTracer.Light
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/
ObjectHelper.java 40 import com.jme3.light.DirectionalLight;
41 import com.jme3.light.Light;
42 import com.jme3.light.PointLight;
43 import com.jme3.light.SpotLight;
200 Light light = lightHelper.toLight(lampsArray.get(0), blenderContext); local
201 if(light!=null) {
202 light.setName(name);
204 if(light instanceof PointLight) {
    [all...]
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
WaterFilter.java 39 import com.jme3.light.DirectionalLight;
40 import com.jme3.light.Light;
210 for (Light light : node.getWorldLightList()) {
211 if (light instanceof DirectionalLight) {
212 return (DirectionalLight) light;
504 * gets the light direction
512 * Sets the light direction
523 * returns the light colo
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xm_tri.c 1029 if ( ctx->Light.ShadeModel==GL_SMOOTH
1056 if ( ctx->Light.ShadeModel==GL_FLAT
    [all...]

Completed in 921 milliseconds

1 2 3 4 56 7 8 9