/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_rasterpos.c | 29 #include "main/light.h" 122 /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; 123 const struct gl_light *light; local 128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); 131 foreach (light, &ctx->Light.EnabledList) { 133 GLfloat VP[3]; /* vector from vertex to light pos */ 137 if (!(light->_Flags & LIGHT_POSITIONAL)) { 138 /* light at infinity */ 139 COPY_3V(VP, light->_VP_inf_norm) [all...] |
t_vb_normals.c | 97 (!ctx->Light.Enabled &&
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/external/mesa3d/src/mesa/tnl/ |
t_rasterpos.c | 29 #include "main/light.h" 122 /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; 123 const struct gl_light *light; local 128 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3], 0.0F, 1.0F ); 131 foreach (light, &ctx->Light.EnabledList) { 133 GLfloat VP[3]; /* vector from vertex to light pos */ 137 if (!(light->_Flags & LIGHT_POSITIONAL)) { 138 /* light at infinity */ 139 COPY_3V(VP, light->_VP_inf_norm) [all...] |
t_vb_normals.c | 97 (!ctx->Light.Enabled &&
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/external/jmonkeyengine/engine/src/blender/com/jme3/asset/ |
BlenderKey.java | 42 import com.jme3.light.AmbientLight;
43 import com.jme3.light.Light;
505 private List<Light> lights;
534 lights = new ArrayList<Light>();
603 * This method adds a light to the result set.
604 * @param light
605 * light to be added to the result set
608 public void addLight(Light light) {
[all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_gs.c | 175 key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); 176 if (key->primitive == _3DPRIM_QUADLIST && ctx->Light.ShadeModel != GL_FLAT) {
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_feedback.c | 63 if (ctx->Light.ShadeModel == GL_SMOOTH) { 89 if (ctx->Light.ShadeModel == GL_SMOOTH) {
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_gs.c | 175 key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); 176 if (key->primitive == _3DPRIM_QUADLIST && ctx->Light.ShadeModel != GL_FLAT) {
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/external/mesa3d/src/mesa/swrast/ |
s_feedback.c | 63 if (ctx->Light.ShadeModel == GL_SMOOTH) { 89 if (ctx->Light.ShadeModel == GL_SMOOTH) {
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_state.c | 39 #include "main/light.h" 579 if (ctx->Light.Enabled && 580 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { 590 else if (ctx->Light.Enabled) { 612 * factors together with tcl spec light (need tcl fallback) */ 661 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); 663 ctx->Light.Model.Ambient, 664 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); 668 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); 675 * - light[p].color [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state.c | 39 #include "main/light.h" 579 if (ctx->Light.Enabled && 580 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { 590 else if (ctx->Light.Enabled) { 612 * factors together with tcl spec light (need tcl fallback) */ 661 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); 663 ctx->Light.Model.Ambient, 664 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); 668 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); 675 * - light[p].color [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 87 if (ctx->Light.ShadeModel == GL_FLAT) 90 if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) 98 ctx->Light._ClampVertexColor;
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st_atom_shader.c | 150 st->ctx->Light._ClampVertexColor;
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast_setup/ |
ss_triangle.c | 133 if (ctx->Light.ShadeModel == GL_FLAT) { 249 if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_rasterizer.c | 87 if (ctx->Light.ShadeModel == GL_FLAT) 90 if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) 98 ctx->Light._ClampVertexColor;
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st_atom_shader.c | 150 st->ctx->Light._ClampVertexColor;
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/external/mesa3d/src/mesa/swrast_setup/ |
ss_triangle.c | 133 if (ctx->Light.ShadeModel == GL_FLAT) { 249 if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
enable.c | 34 #include "light.h" 335 if (ctx->Light.ColorMaterialEnabled == state) 339 ctx->Light.ColorMaterialEnabled = state; 386 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) 389 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; 391 insert_at_tail(&ctx->Light.EnabledList, 392 &ctx->Light.Light[cap-GL_LIGHT0]) [all...] |
/external/mesa3d/src/mesa/main/ |
enable.c | 34 #include "light.h" 335 if (ctx->Light.ColorMaterialEnabled == state) 339 ctx->Light.ColorMaterialEnabled = state; 386 if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) 389 ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; 391 insert_at_tail(&ctx->Light.EnabledList, 392 &ctx->Light.Light[cap-GL_LIGHT0]) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_state.c | 41 #include "main/light.h" 777 if (ctx->Light.Enabled && 778 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { 789 else if (ctx->Light.Enabled) { 846 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); 848 ctx->Light.Model.Ambient, 849 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); 853 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); 860 * - light[p].colors 861 * - light[p].enable [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.c | 41 #include "main/light.h" 777 if (ctx->Light.Enabled && 778 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) { 789 else if (ctx->Light.Enabled) { 846 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]); 848 ctx->Light.Model.Ambient, 849 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]); 853 COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient ); 860 * - light[p].colors 861 * - light[p].enable [all...] |
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/ |
BlenderLoader.java | 40 import com.jme3.light.Light;
100 } else if (object instanceof Light) {
102 loadingResults.addLight((Light) object);
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/external/chromium_org/third_party/skia/src/sfnt/ |
SkOTTable_OS_2_V0.h | 30 ((Light, SkTEndian_SwapBE16(300)))
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SkOTTable_OS_2_VA.h | 31 ((Light, SkTEndian_SwapBE16(3)))
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
SpotLight.java | 32 package com.jme3.light; 42 * Represents a spot light. 43 * A spot light emmit a cone of light from a position and in a direction. 47 * can be used to attenuate the influence of the light depending on the 48 * distance between the light and the effected object. 50 * the spot inner angle determin the cone of light where light has full influence. 51 * the spot outer angle determin the cone global cone of light of the spot light [all...] |