OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:OpenGL
(Results
51 - 75
of
94
) sorted by null
1
2
3
4
/external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_glx_context.c
45
#include <
OpenGL
/CGLTypes.h>
46
#include <
OpenGL
/CGLCurrent.h>
47
#include <
OpenGL
/
OpenGL
.h>
390
* say we are using X for raster drawing after
OpenGL
rendering,
393
* Someday the X11 and
OpenGL
rendering must be unified at some
397
* multiple clients to the same
OpenGL
surface. In fact it could
398
* all be
OpenGL
.
/external/mesa3d/docs/OLD/
MESA_sprite_point.spec
84
transformation stage of
OpenGL
. However, some rasterization hardware
113
Additions to Chapter 2 of the 1.1 Specification (
OpenGL
Operation)
/external/mesa3d/src/glx/apple/
apple_glx_context.c
45
#include <
OpenGL
/CGLTypes.h>
46
#include <
OpenGL
/CGLCurrent.h>
47
#include <
OpenGL
/
OpenGL
.h>
390
* say we are using X for raster drawing after
OpenGL
rendering,
393
* Someday the X11 and
OpenGL
rendering must be unified at some
397
* multiple clients to the same
OpenGL
surface. In fact it could
398
* all be
OpenGL
.
/external/chromium_org/third_party/mesa/src/docs/
MESA_copy_sub_buffer.spec
27
OpenGL
1.0 or later is required.
74
implicit glFlush before it returns. Subsequent
OpenGL
commands
MESA_pixmap_colormap.spec
27
OpenGL
1.0 or later is required.
MESA_resize_buffers.spec
54
Additions to the
OpenGL
Specification (no particular section)
MESA_set_3dfx_mode.spec
27
OpenGL
1.0 or later is required.
MESA_texture_array.spec
30
OpenGL
1.2 or GL_EXT_texture3D is required.
38
Written based on the wording of the
OpenGL
2.0 specification and
79
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
80
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
81
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
133
existing COMPARE_R_TO_TEXTURE token in
OpenGL
2.0; the alternate name
155
Additions to Chapter 2 of the
OpenGL
2.0 Specification (
OpenGL
Operation)
159
Additions to Chapter 3 of the
OpenGL
2.0 Specification (Rasterization)
565
Additions to Chapter 4 of the
OpenGL
2.0 Specification (Per-Fragment Operations
[
all
...]
MESA_swap_control.spec
53
Additions to Chapter 2 of the 1.4 GL Specification (
OpenGL
Operation)
/external/chromium_org/ui/gl/
gl_bindings.h
23
// The standard
OpenGL
native extension headers are also included.
27
#include <
OpenGL
/
OpenGL
.h>
gl_context_cgl.cc
7
#include <
OpenGL
/CGLRenderers.h>
8
#include <
OpenGL
/CGLTypes.h>
219
// using
OpenGL
might change the current context.
/external/mesa3d/docs/
MESA_copy_sub_buffer.spec
27
OpenGL
1.0 or later is required.
74
implicit glFlush before it returns. Subsequent
OpenGL
commands
MESA_pixmap_colormap.spec
27
OpenGL
1.0 or later is required.
MESA_resize_buffers.spec
54
Additions to the
OpenGL
Specification (no particular section)
MESA_set_3dfx_mode.spec
27
OpenGL
1.0 or later is required.
MESA_texture_array.spec
30
OpenGL
1.2 or GL_EXT_texture3D is required.
38
Written based on the wording of the
OpenGL
2.0 specification and
79
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011557
80
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=000516
81
http://www.
opengl
.org/discussion_boards/cgi_directory/ultimatebb.cgi?ubb=get_topic;f=3;t=011903
133
existing COMPARE_R_TO_TEXTURE token in
OpenGL
2.0; the alternate name
155
Additions to Chapter 2 of the
OpenGL
2.0 Specification (
OpenGL
Operation)
159
Additions to Chapter 3 of the
OpenGL
2.0 Specification (Rasterization)
565
Additions to Chapter 4 of the
OpenGL
2.0 Specification (Per-Fragment Operations
[
all
...]
MESA_swap_control.spec
53
Additions to Chapter 2 of the 1.4 GL Specification (
OpenGL
Operation)
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.h
37
- Fix white
OpenGL
window on minimize (fixed) (update: broken again on 10.2)
56
#include <
OpenGL
/
OpenGL
.h> /* For CGL functions and types */
95
NSOpenGLContext *gl_context; /*
OpenGL
rendering context */
103
NSView *view; /* the window's view; draw 2D and
OpenGL
into this view */
125
void *opengl_library; /* dynamically loaded
OpenGL
library. */
191
/*
OpenGL
functions */
/external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/
mesadef.py
44
print 'DESCRIPTION \'Mesa (
OpenGL
work-alike) for Win32\''
49
print '; Note: The
OpenGL
functions use the STDCALL'
/external/mesa3d/src/mapi/glapi/gen/
mesadef.py
44
print 'DESCRIPTION \'Mesa (
OpenGL
work-alike) for Win32\''
49
print '; Note: The
OpenGL
functions use the STDCALL'
/device/generic/goldfish/opengl/
Android.mk
1
# This is the top-level build file for the Android HW
OpenGL
ES emulation
/build/target/board/generic/
BoardConfig.mk
44
# Build and enable the
OpenGL
ES View renderer. When running on the emulator,
/sdk/emulator/opengl/
Android.mk
1
# This is the top-level build file for the Android HW
OpenGL
ES emulation
/external/chromium_org/third_party/skia/src/views/sdl/
SkOSWindow_SDL.cpp
71
#include <
OpenGL
/gl.h>
/external/skia/src/views/sdl/
SkOSWindow_SDL.cpp
71
#include <
OpenGL
/gl.h>
Completed in 343 milliseconds
1
2
3
4