/external/mesa3d/src/mesa/main/ |
texstate.c | 502 vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program; 512 fprog = ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program; 543 * by a fragment program/program. When multiple flags are set, we'll 554 /* fixed-function fragment program */ 569 * for texturing. If we're using vert/frag program we're guaranteed
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arbprogram.c | 39 #include "program/arbprogparse.h" 40 #include "program/nvfragparse.h" 41 #include "program/nvvertparse.h" 42 #include "program/program.h" 50 * The two different fragment program targets are supposed to be compatible 68 * Bind a program (make it current) 97 * Get pointer to new program to bind. 98 * NOTE: binding to a non-existant program is not an error. 102 /* Bind a default program */ [all...] |
ff_fragment_shader.cpp | 37 #include "program/program.h" 38 #include "program/prog_parameter.h" 39 #include "program/prog_cache.h" 40 #include "program/prog_instruction.h" 41 #include "program/prog_print.h" 42 #include "program/prog_statevars.h" 43 #include "program/programopt.h" 54 #include "../program/ir_to_mesa.h" 310 * Identify all possible varying inputs. The fragment program wil [all...] |
mtypes.h | 93 * Indexes for vertex program attributes. 212 * Indexes for vertex program result attributes. Note that 245 * Indexes for geometry program attributes. 286 * Indexes for geometry program result attributes 315 * Indexes for fragment program input attributes. Note that 384 * Bitflags for fragment program input attributes. 418 * Fragment program results [all...] |
/frameworks/rs/ |
rsAllocation.cpp | 230 void Allocation::addProgramToDirty(const Program *p) { 234 void Allocation::removeProgramToDirty(const Program *p) {
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/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_decoder_unittest_base.h | 125 Program* GetProgram(GLuint client_id) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir_ra.cpp | 195 RegAlloc(Program *program) : prog(program), sequence(0) { } 248 Program *prog; 697 Program *prog; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/codegen/ |
nv50_ir_emit_nvc0.cpp | 38 inline void setProgramType(Program::Type pType) { progType = pType; } 43 Program::Type progType; 1113 if (i->op == OP_QUADOP && progType != Program::TYPE_FRAGMENT) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
r300_fs.c | 477 DBG(r300, DBG_FP, "r300: Initial fragment program\n"); 496 compiler.Base.Program.Constants.Count > 200) { 501 * Transform the program to support WPOS. 503 * Introduce a small fragment at the start of the program that will be
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
arbprogram.c | 39 #include "program/arbprogparse.h" 40 #include "program/nvfragparse.h" 41 #include "program/nvvertparse.h" 42 #include "program/program.h" 50 * The two different fragment program targets are supposed to be compatible 68 * Bind a program (make it current) 97 * Get pointer to new program to bind. 98 * NOTE: binding to a non-existant program is not an error. 102 /* Bind a default program */ [all...] |
ff_fragment_shader.cpp | 37 #include "program/program.h" 38 #include "program/prog_parameter.h" 39 #include "program/prog_cache.h" 40 #include "program/prog_instruction.h" 41 #include "program/prog_print.h" 42 #include "program/prog_statevars.h" 43 #include "program/programopt.h" 54 #include "../program/ir_to_mesa.h" 310 * Identify all possible varying inputs. The fragment program wil [all...] |
mtypes.h | 93 * Indexes for vertex program attributes. 212 * Indexes for vertex program result attributes. Note that 245 * Indexes for geometry program attributes. 286 * Indexes for geometry program result attributes 315 * Indexes for fragment program input attributes. Note that 384 * Bitflags for fragment program input attributes. 418 * Fragment program results [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_ra.cpp | 195 RegAlloc(Program *program) : prog(program), sequence(0) { } 248 Program *prog; 697 Program *prog; [all...] |
/external/mesa3d/src/gallium/drivers/nvc0/codegen/ |
nv50_ir_emit_nvc0.cpp | 38 inline void setProgramType(Program::Type pType) { progType = pType; } 43 Program::Type progType; 1113 if (i->op == OP_QUADOP && progType != Program::TYPE_FRAGMENT) [all...] |
/external/mesa3d/src/gallium/drivers/r300/ |
r300_fs.c | 477 DBG(r300, DBG_FP, "r300: Initial fragment program\n"); 496 compiler.Base.Program.Constants.Count > 200) { 501 * Transform the program to support WPOS. 503 * Introduce a small fragment at the start of the program that will be
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/frameworks/base/libs/hwui/ |
OpenGLRenderer.h | 42 #include "Program.h" [all...] |
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/ |
Filter.java | 274 * transfer from a FieldPort or ProgramPort to its connected target (field or program variable). 281 * Assigns all program variables to the ports they are connected to. Call this after 282 * constructing a Program instance with attached ProgramPorts. 284 protected void initProgramInputs(Program program, FilterContext context) { 285 if (program != null) { 287 if (inputPort.getTarget() == program) {
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
SceneManager.java | 383 fb.addTexture(Program.TextureType.TEXTURE_2D, "color");
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/external/clang/unittests/ASTMatchers/ |
ASTMatchersTest.cpp | 391 const char Program[] = 395 EXPECT_TRUE(matches(Program, 398 EXPECT_TRUE(matches(Program, 403 EXPECT_TRUE(matches(Program, 409 EXPECT_TRUE(matches(Program, [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
ir_to_mesa.cpp | 41 #include "../glsl/program.h" 48 #include "program/hash_table.h" 53 #include "program/prog_instruction.h" 54 #include "program/prog_optimize.h" 55 #include "program/prog_print.h" 56 #include "program/program.h" 57 #include "program/prog_parameter.h" 58 #include "program/sampler.h" 195 * identifier of this function signature used by the program [all...] |
nvfragparse.c | 27 * NVIDIA fragment program parser. 44 #include "program.h" 140 * Remember, we can't modify the target program object until we've 141 * _successfully_ parsed the program text. 145 const GLubyte *start; /* start of program string */ 148 struct gl_fragment_program *program; /* current program */ member in struct:parse_state 180 if (parseState->ctx->Program.ErrorString[0] == 0) { 757 * Parse a program local parameter register "p[##]" 771 /* a numbered program parameter register * [all...] |
/external/mesa3d/src/mesa/program/ |
ir_to_mesa.cpp | 41 #include "../glsl/program.h" 48 #include "program/hash_table.h" 53 #include "program/prog_instruction.h" 54 #include "program/prog_optimize.h" 55 #include "program/prog_print.h" 56 #include "program/program.h" 57 #include "program/prog_parameter.h" 58 #include "program/sampler.h" 195 * identifier of this function signature used by the program [all...] |
/external/chromium_org/cc/output/ |
gl_renderer.cc | 369 const TileCheckerboardProgram* program = GetTileCheckerboardProgram(); local 370 DCHECK(program && (program->initialized() || IsContextLost())); 371 SetUseProgram(program->program()); 375 gl_->Uniform4f(program->fragment_shader().color_location(), 390 gl_->Uniform4f(program->fragment_shader().tex_transform_location(), 397 gl_->Uniform1f(program->fragment_shader().frequency_location(), 401 program->fragment_shader().alpha_location()); 405 program->vertex_shader().matrix_location()) 413 const DebugBorderProgram* program = GetDebugBorderProgram(); local 963 const RenderPassMaskProgramAA* program = local 982 const RenderPassMaskProgram* program = local 998 const RenderPassProgramAA* program = local 1011 const RenderPassMaskColorMatrixProgramAA* program = local 1034 const RenderPassColorMatrixProgramAA* program = local 1051 const RenderPassMaskColorMatrixProgram* program = local 1071 const RenderPassColorMatrixProgram* program = local 1085 const RenderPassProgram* program = local 1193 unsigned program; member in struct:cc::SolidColorProgramUniforms 1365 unsigned program; member in struct:cc::TileProgramUniforms 1608 const VideoYUVAProgram* program = GetVideoYUVAProgram(tex_coord_precision); local 1621 const VideoYUVProgram* program = GetVideoYUVProgram(tex_coord_precision); local 1678 const VideoStreamTextureProgram* program = local 2073 const RenderPassProgram* program = GetRenderPassProgram(tex_coord_precision); local 2625 RenderPassProgram* program = &render_pass_program_[precision]; local 2638 RenderPassProgramAA* program = &render_pass_program_aa_[precision]; local 2651 RenderPassMaskProgram* program = &render_pass_mask_program_[precision]; local 2664 RenderPassMaskProgramAA* program = &render_pass_mask_program_aa_[precision]; local 2677 RenderPassColorMatrixProgram* program = local 2691 RenderPassColorMatrixProgramAA* program = local 2706 RenderPassMaskColorMatrixProgram* program = local 2721 RenderPassMaskColorMatrixProgramAA* program = local 2739 TileProgram* program = &tile_program_[precision][sampler]; local 2755 TileProgramOpaque* program = &tile_program_opaque_[precision][sampler]; local 2771 TileProgramAA* program = &tile_program_aa_[precision][sampler]; local 2787 TileProgramSwizzle* program = &tile_program_swizzle_[precision][sampler]; local 2803 TileProgramSwizzleOpaque* program = local 2820 TileProgramSwizzleAA* program = &tile_program_swizzle_aa_[precision][sampler]; local 2833 TextureProgram* program = &texture_program_[precision]; local 2846 NonPremultipliedTextureProgram* program = local 2861 TextureBackgroundProgram* program = &texture_background_program_[precision]; local 2875 NonPremultipliedTextureBackgroundProgram* program = local 2890 TextureProgram* program = &texture_io_surface_program_[precision]; local 2903 VideoYUVProgram* program = &video_yuv_program_[precision]; local 2916 VideoYUVAProgram* program = &video_yuva_program_[precision]; local 2931 VideoStreamTextureProgram* program = local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/ |
radeon_dataflow.c | 707 for(tmp = writer->Next; tmp != &d->C->Program.Instructions;
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/external/eigen/blas/testing/ |
cblat1.f | 0 PROGRAM CBLAT1 2 * Test program for the COMPLEX Level 1 BLAS. 4 * F06GAF Example Program Text 45 99999 FORMAT (' Complex BLAS Test Program Results',/1X)
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